Your assignment is to travel to Spain in secret to investigate rumors that Inquisitor Augustine has gone mad. Disguised as a Templar Knight and with no support you travel to the village of Portonero. Arm yourself. The road is long and dangerous. It’s the thirteenth century, your only resources are your horse, investigation and survival skills, and objects you pickup along the way.
The Cardinal has asked you to investigate the going-ons of one Inquisitor Augustine. The Village of Portonero is under siege from the Inquisitor – he thinks everyone is a witch and is out hunting witches. He has been especially ruthless against the Sheriff’s wife’s family. In reality, sounds more like Augustine has lost his mind. People are very afraid. Nonetheless, you have been tasked with reining him in. All in secret and with the utmost discretion – of course!
From now on you are on your own. I pray for your safe return my friend.
The Where Angels Cry – Tears of the Fallen walkthrough is organized in five parts: The first, involves general tips and observations or rather the nuts and bolts of the game. The second through fifth parts are details on each of the game’s four chapters: The Cardinal’s Mission, Portonero Village, The Dungeons, and The Wolf Queen. Enjoy your quest! Each chapter contains hidden object puzzles, mini-games, and a combiner.
After entering your screen name, you choose your video, audio, and gameplay settings. Your decision points are as follows:
- Video Settings: Full-screen or custom cursor
- Audio Settings: Master Audio, Music, Effects, and Speech Volume
- Gameplay Settings: Auto-continue dialogues and show location names
Next, you determine your difficulty setting: novice, adventure, challenge and custom. All settings can be changed before, during, or after chapter play. Once you have selected your settings you are ready to play.
- The map allows you to quickly jump and visit locations.
- Place multiple items in a combiner to complete a task or create a new item.
- The Hand Icon appears over items that you can pick up.
- The Magnifying Glass Icon means you can examine an object more closely.
- The Hint Button points you to an object you are unable to find.
- Objects with sparkles around them mean that you should look at it more closely.
- Important information about your investigation is stored in the Journal. You can refer to it at any time by clicking on the Journal Icon.
- Each chapter assigns you tasks to complete in order to complete it and proceed to the next chapter. Some tasks carryover to the next chapter. There is a window at the bottom of the scene that tells you what tasks remain outstanding.
- All hidden object puzzles will provide you with a list of items to search. As you find them, the items disappear from your list.
- The game narrator prompts you. In addition to filling-in background information he does tell you what you should do. There are also written instructions. Review them for clarity to complete scenes.
The game opens up in the halls of the Cardinal’s Monastery. The Cardinal has sent you on a mission to Spain to investigate Inquisitor Augustine. After receiving the assignment, your first task is to collect equipment. To enter the Equipment Room collect the Burning Candle and Maltese Cross.
In this chapter you will explore the following scenes: the Monastery Hall, the Equipment Room, the Portonero Village Gate, the Path, the Sheriff’s Cabin, and the Wolf’s Den. Throughout play, you will be asked to return to scenes you have already visited. In this chapter you will return to the Village Gate when prompted.
There are two mini-games in this section. The first is found on the door from the hall leading to the Equipment Room and involves arranging Maltese crosses on a grid according to the guide.
The second is found behind the deer’s head in the Sheriff’s Cabin and involves arranging wooden puzzle pieces. The pieces are the same size but they are either in the wrong place, in the wrong orientation, or both problems are present.
The Cardinal’s Mission contains three hidden object puzzles. The first hidden object puzzle is found in the Equipment Room by the alcove. The objective of the puzzle is to find the key to open the chest in the alcove. You receive the Rock and Dagger. The second puzzle is found on the wall shelf behind the deer’s head in the Sheriff’s Cabin. The objective of the puzzle is to find the Dog Whistle contained in the locked box. One box contains the key; the other the Dog Whistle. The third puzzle is found in the Wolf’s Den. The objective of the puzzle is to obtain the Bone. Use the Bone to prop open the skull head. Once you open the skull head you will be able to take the Uncertified Permission.
When you reach the village of Portonero you are met with an unfriendly gruff guard who disregards the Cardinal’s permission and demands you obtain the Sheriff’s permission in order to enter Portonero. You find the Sheriff but it’s too late. The Sheriff has been killed by the wolf. You agree to find his wife Dolores and advise her of his death. In order to move on to the next chapter and enter Portonero, you will need to present the guard at the Portonero Village gate with the Sheriff’s permission letter.
There are two combiners in this section. You will be asked to place items you collect during play on a circular ring with the outline of the object visible to you. In this chapter the combiner is located by the knight’s equipment in the Equipment Room. Move your cursor to where the tunic, helm, sword and shield are displayed and the circular ring appears. Place the items in it and the task or puzzle is completed. The Key Items are: the Helm, Shield, Gloves, Tunic, Boots, and Cardinal’s Permission. The other combiner is formed when you place the Wax Stick and Sealing Ring.
When you enter Portonero Village you meet Inquisitor Augustine who challenges you to a fight. You block the attacks. Inquisitor Augustine cuts and runs. Ramon notices your injuries, invites you into his home, and gives you supplies to cure your wounds. He provides you with herbs to apply to your wound. Next, you are off to find Dolores and tell her of the Sheriff’s death. Dolores, while sad about her husband’s death, has a new problem. Her son Diego has been kidnapped by Brother Celio and is currently being held in the swamp. She requests your help in rescuing her son. The chapter ends when you find the door that contains the secret passage that leads to the dungeons below the church.
There are many scenes in Portonero Village and you will be asked to explore them multiple times. Remember to use the map – much faster – to zip in and out of the scenes. Sometimes you will only return to a scene to pick up one item. You will explore the following scenes: the Village Square, Ramon’s House, the Basement in the Sheriff’s Cabin, Dolores’ House, Jokin’s House, the Path, the Front of the Church, Brother Ramon’s Chamber, the Inside of the Church, and the Altar in the Church. You will also revisit the Wolf’s Den and the Inside of the Sheriff’s Cabin. There are two searching places in the Sheriff’s Cabin: the interior and the basement.
There are four hidden object puzzles. The first hidden object puzzle is found in the rubbish in front of Dolores’ House. The object of the puzzle is to obtain Raw Meat. The second puzzle is found on the kitchen counter in Jokin’s House. Once complete, you receive a Bowl. The third puzzle is found on a shelf in the bookcase contained in Brother Ramon’s Chamber. Once complete, you receive the Crossbow part. The fifth puzzle is in Jokin’s House on the kitchen counter. Once complete, you receive a Sweeper. The sixth puzzle is found in Dolores’ House. The objective of the puzzle is to receive the Shears.
Six mini-games are contained in this chapter. The first is the fight with Inquisitor Augustine.
The second mini-game is found in Ramon’s House. There is a box on the shelf. You have to arrange metal inlays on wooden boxes for three separate puzzles. When you place the correct piece in the right direction on the inlay, the image changes color and you hear a clicking sound.
The third mini-game is found in Jokin’s House. You have to arrange figurines in a particular order. Before you complete this puzzle you have to get the missing figurine in the Sheriff’s basement. Pay close attention to the instructions. It tells you which feature to compare among the figurines to create the desired pattern.
The fourth mini-game is found in the Church Interior when turning the wheel. A board appears with pendant jewelry. Your task is to arrange the pendant jewelry in a certain order to solve the puzzle.
The fifth mini-game is found in the Church Interior in the Church Ship. This mini-game involves using the Mirror you collected in prior scenes to create a light pattern. The sixth mini-game is found in the altar contained in the Church Interior. In this game, you have to solve a puzzle. Once solved, the altar door will open.
Lastly, look for eight combiners. Remember, in combiners you will be asked to place objects you have already found into a circular ring to complete the task or obtain a new object. If you find that you do not have one of the items requested, you must retrace your steps and look for the missing items. Pay attention to sparkles.
If you are stuck, use your Hint. The first combiner is found in the Wolf’s Den and involves items to heal your dog bite and sword fight wounds and injuries – Bandage, Healing Herbs, and Water.The second combiner is found in Dolores’ House by the column next to the pig. Combine the String, Honey, and Cloth. Get a Sticky Stick. The third combiner is found in the Basement in the Sheriff’s Cabin. Place the Iron Dove and Iron Wings to open the book and obtain the Locked House Spare Key. The fourth combiner is found in Ramon’s House. Place the Ladle and Bowl to make Warm Soup.The fifth combiner is found in the Church Interior. Use the Wooden Wedge and Iron Wedge to turn the mechanism. The sixth combiner is found in Ramon’s House to the right of the fireplace. Place the Sweeper and Wire. The seventh combiner is found in the Basement of the Sheriff’s cabin. Place the Crossbow Part, Oil and Crossbow Trigger to receive the Crossbow. The eighth and final combiner is found in the Watch Tower in the Wolf’s Den scene. Place the Rope, Ladder, and Hook.
The entrance to the dungeon is found on the altar in the Church Interior. When you gain entry you meet Ignacio, the dungeon keeper. Ignacio has a problem. He has lost his rare coins and asks you to help him find them. If you find them, Ignacio will allow you to search the dungeon and will provide valuable tips. To find the rare coins you will need to solve a series of puzzles in the form of a hidden object puzzles, mini-games, and the combiner. Once in the dungeon you are looking for a key to open the dungeon door along with other objects. Once you find the key, the next step is to confront Celio in the swamps.
You visit the following scenes in this part: the Village Gate, the Dungeon, the Basement in the Sheriff’s Cabin, Ramon’s House, Ramon’s Chamber and the Wolf’s Den. You revisit multiple rooms.
There are two hidden object puzzles. The first hidden object puzzle is found in Ramon’s Chamber. After successful completion, you will receive a Bone Coin. The second puzzle is found in the Dungeon. Once complete, you will receive a Bow.
Five mini-games are contained in this section. The first mini-game is found on the gate in the Village Gate. You will be asked to solve three separate puzzles.
The second mini-game is found in the Dungeon on the skull dagger. You will be asked to solve one puzzle.
The third mini-game is found in the Basement in the Sheriff’s Cabin on the wall. You will be asked to solve one puzzle.
The fourth mini-game is found in Ramon’s Chamber when you open the door. You will be asked to solve one puzzle.
The fifth mini-game is found in the Dungeon. You will be asked to solve one puzzle. All solutions are random.
This chapter contains four combiners. The first combiner is in Ramon’s House. Place the Wooden Jar and Chisel. The second is in cart in front of the church. Place the Rims, Nails, Bolt, and Axis. The last is in the Wolf’s Den. Place one Arrow and Bow.
The final chapter opens with a delivery of stones to Dolores’ House. While there, you notice that there is a statute and according to your map, something is under it. When you move it, you are met with an arrow shot by Brother Celio. As you repair the boat, the action starts. A family secret is discovered. There is a connection between Dolores and Brother Celio. Diego is reunited with Dolores. The Wolf Queen is found and identified. Inquisitor Augustine battles you to the death and he dies.
You visit the following scenes in this part of the game: Dolores’ House, the Swamp, Celio’s Hut, the Dungeon, the Tombs, the Altar, the Passage, the Lake, the Demon Tree, the Abandoned Chapel, and the Underground.
You will be asked to complete three hidden object puzzles. The first puzzle is found while you are repairing the row boat. The objective of the puzzle is to obtain a Paddle. The second puzzle is found in Celio’s Hut. The objective of the puzzle is to receive the Emerald. The third puzzle is found inside the Chapel. The objective of the puzzle is to obtain the Iron Pot.
This section contains six mini-games. Each mini-game will task you with a puzzle to solve. The mini-games are found in the following scenes: Celio’s Hut (2), the Passage, the Chapel Inside, the Demon Tree, and the Underground (2). The solutions to the mini-games are random.
There is only one combiner in the Dungeons. Place the Burning Arrow and Stinky Root.
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The Where Angels Cry – Tears of the Fallen Walkthrough is meant as a guide and does not contain cheats, hacks or serials.