Welcome to the Parker and Lane – Twisted Minds Official Walkthrough! Parker and Lane – Twisted Minds is a GameHouse Original Stories time management game. Show off your skills as a top-notch detective and solve a chilling series of murders! This is the official Parker and Lane – Twisted Minds strategy guide featuring all levels, challenges, minigames, mouse locations, and more! Choose a topic from the Contents below to get started.
Parker & Lane – Twisted Minds General Tips & Tricks
Looking for some training before you get started? Don’t worry detective – we’ve got what you need! Learn how to play, how to earn high scores, bonus tips and tricks, and more. Scroll down to get started.
How to Play
Parker and Lane – Twisted Minds is a time management game. The goal of the game is to assist as many people as possible within a limited amount of time. The better you assist these people, the higher your score will be!
Officers, suspects, and technicians will enter the level at random. Before they request assistance, a “…” bubble indicates they’re thinking about what they need. Give them a little time! Once they’ve made up their mind, an item will pop up in a bubble over their head. This is the item they need. Pick up the item they request and bring it to them. Once you’re finished assisting the person in question, they’ll leave the location, giving you an overall score for your service.
Scoring and Customer Happiness
Every person you assist has a number of hearts over their head. The more hearts someone has, the happier they are and the higher the scores they’ll give. Hearts are converted into scores once the person leaves the location. However, people will eventually lose hearts over time. The longer you take, the more impatient they’ll become. If you ignore someone too long, they may leave altogether without giving you a score! Try to assist people quickly to increase people’s hearts and keep those high scores rolling.
Sometimes your service will require a special touch. Touch gestures are interactive movements you perform with a cursor or finger. Touch gestures are:
- Rub! – Click or tap and hold, moving your finger or cursor back and forth quickly within the area indicated.
- Drag! – Click or tap and hold, moving your finger or cursor in the direction indicated.
- Hold! – Click or tap and hold until the circle shown is filled.
- Click! – Click or tap multiple times as quickly as possible until the circle shown is filled.
Carl the mouse is back! A mischievous rodent who can’t seem to keep his curiosity at bay, Carl appears in each of the game’s 60 story levels. Find all the hidden mice, and you’ll unlock a special achievement! Click “Show Mouse Location” below any level in the guide below to view the mouse location for that level. For a complete list of mouse locations, see the Mouse Locations section.
Each playable character in Parker and Lane – Twisted Minds has special abilities! Earn badges as you progress and unlock these abilities by clicking the badge icon in the upper left corner of the level select map. Badges can be earned by completing story levels and solving cold cases.
The following is a list of abilities that can be leveled up and unlocked with badges:
- Movement – Walk faster in all circumstances. (All characters)
- Concentration – Time passes slower when you focus, allowing more time to solve minigames. (All characters)
- Professionalism – Inspire calm all around. Hearts are lost at a slower rate when working. (All characters)
- Leadership – Entry queues are managed better, and hearts are lost at a slower rate. (Lily Parker only)
- Charisma – People in the courtroom are calmer and lose hearts at a slower rate. (Victor Lane only)
- Counter Skills – Scientists at the counter lose hearts more slowly. (Stella only)
- Veteran – All other abilities receive an extra boost with each star earned. (Vasquez only)
Cold cases are an excellent way to earn extra badge tokens. Click the casefile in the upper right corner of the level select map to open the cold cases folder.
Each case file features a victim and details about the crime committed. Help solve the cold case by completing minigames. Click the minigame icon on the right. With each minigame you complete, a new one will unlock. Unlock and finish all minigames to solve the cold case. You can open another case by clicking the Next Case button at the bottom of the folder.
For help with minigames, see the Minigames section.
The Parker Family Album
The Parker family photo album is located in the upper left corner of the level select screen. Click on the diamond icon to open it. Important photos from Parker’s past can be unlocked and viewed here. Earn diamonds by completing story goals and challenges!
Additional Tips and Tricks
- Stop that Mouse! – Carl the Mouse is hiding in each of the game’s 60 story levels. Keep a sharp eye out for our prime rodent suspect.
- The Badge Talks – Use badge tokens you earn while playing to unlock special abilities for your characters.
- We’re on the Clock! – Countdown timers, including order bubbles and the shift clock, will temporarily pause as soon as you start a fullscreen minigame. Be quick, though – minigames have their own timers.
- We Need Backup… Stock! – Items with numbers next to them have limited stock available. Restock items at the start of the day to give yourself an advantage as the pace picks up.
- Officer Combo – Check out groups of officers where possible to receive score bonuses. You can also earn combos by serving quick orders, full orders, and completing Parker’s tasks.
- A Gold Medal – People with gold hearts are ecstatic! These individuals will be willing to wait indefinitely at checkout, allowing you more time to line up score combos.
The Parker & Lane – Twisted Minds Official Walkthrough is meant as a guide and does not contain cheats, hacks, or serials.
Parker & Lane – Twisted Minds Walkthrough
Welcome to the Parker and Lane – Twisted Minds Official Walkthrough. This is the complete official strategy guide featuring all levels, challenge, minigames, mice locations, and more! Get started by choosing a topic from the list of Contents above or keep scrolling to dive right in.
Chapter 1 (Levels 1 – 10)
Find knives in the scene.
Find all the knives hidden around the crime scene. There are 5 knives total to find during your shift. Their locations are pictured below:
Examine the knives.
Examine the knives around the crime scene. The knives will be marked by “!” bubbles at the start of your shift. Click on a knife to examine it. Check out both knives before the end of your shift to complete today’s story goal.
Keep the intruder out!
Intruder at the crime scene! Throughout your shift, a man will try to wander into the crime scene. A “!” will appear over his head as soon as you can intervene. Click on the man to make him leave. Send the man away 3 times during your shift to complete this level’s story goal.
Assist Lane with his request.
Lane requires assistance today. Throughout your shift, Lane will ask for specific items. Bring Lane the items he needs. Assist Lane 4 times to complete today’s story goal.
Put up the case board.
Put up the case board during your shift. A “!” bubble marks the location where the board will be placed. Click on it to begin putting up the case board. A meter will appear displaying your progress. Finish setting up the case board before the end of your shift to complete today’s story goal.
Find the hidden magical objects.
Find all the hidden magical objects. A total of 5 magical items are hidden throughout the crime scene. Find all of them before the end of your shift to complete today’s goal. Their locations are pictured below. Tip! If you’re playing on PC, hovering your cursor over a magical item will highlight it. Move your cursor around the scene and watch for highlighted items – these are the magical items you’re looking for.
Search for the murder weapon.
The murder weapon must be around here, somewhere! Look for the murder weapon during your shift. A “!” bubble will appear over various locations indicating where you should search. Once you’ve finished searching a location, a new “!” bubble will show the next area which needs to be searched. Successfully search 3 areas before the end of your shift to complete today’s story goal.
Receive evidence and store it.
Evidence is rolling into the lab today. Each time the deliveryman appears and a “!” bubble appears over his head, click on him to collect the box of evidence. Receive 3 packages before the end of your shift to complete today’s challenge.
Send more evidence to toxicology.
Our friend the deliveryman is back again today, this time taking evidence away from the crime scene. Each time the postman appears and a package icon appears over his head, click on one of the boxes at the bottom left of the screen, then click on the postman to hand it to him. Send out all 3 boxes of evidence before the end of your shift to complete today’s story goal.
Try to provoke the other side to speak.
Who’s the mystery caller? Parker’s phone is located on top of the washing machine under the stairs. Click on the phone each time the “!” bubble appears to have Parker provoke the caller. Provoke the caller 3 times to complete today’s story goal.
Chapter 2 (Levels 11 – 20)
Sort the paperwork and evidence!
Today’s task is to sort all the paperwork and evidence. A large pile of boxes in the middle of the room is marked by a “!” bubble at the start of the day. Click on the pile to begin sorting evidence. Finish sorting before the end of your shift to complete today’s story goal.
Assemble the evidence file.
Put together the evidence file by interacting with the boxes in the middle of the room. Throughout your shift, a bubble with an item pictured inside will pop up over the pile of boxes. Locate the item shown, pick it up, then click on the pile of boxes to add it to the evidence file. Add 5 items to the evidence file before the end of your shift to complete today’s story goal.
Perform only 1 action at a time!
Never have more than 1 item in your inventory at any time during your shift. You can still help technicians back-to-back.
Keep Brianna from entering the crime scene!
Don’t let Brianna enter the crime scene! Throughout your shift, Brianna will show up and try to enter the crime scene. A “!” bubble will appear over her head when you have the chance to intervene. Send Brianna away and prevent her from ever fully entering the scene to complete today’s story goal.
CSIs forget their orders!
The CSIs have so much to focus on, they’re forgetting their orders! CSIs will forget what they asked for approximately 6 seconds after they request an item. A “?” will replace the image of the item the CSI asks for. Pick up items as soon as a CSI makes an order to stay on top of today’s challenge.
Gather all evidence for processing.
Gather all the evidence for processing during your shift. Play through the day normally, assisting technicians with all their requests. After a technician has finished their investigation, a “!” will appear over their head. Click on the technician to process the evidence.
Report to Vasquez.
Report to Vasquez during your shift. A “!” bubble will appear over the door of Vasquez’s office on the upper left. Click on the office door to report to Vasquez. Report 3 times today to complete this level’s story goal.
Put up the case board.
Hang the case board up on the wall. A “!” bubble will appear over the location where the board should be hung at the start of the day. Click on the area to begin placing the board – a meter will appear displaying your progress. Finish hanging the board before the end of your shift to complete today’s challenge.
Process the delivered crime scene samples!
Process the samples delivered from the crime scene. Look for the technicians matching the image shown in the goal bubble in the upper right corner. Assisting these technicians will count toward today’s challenge. Assist the technicians with black hair wearing black and gray stripes 4 times to complete today’s story goal.
Play with a tired Stella!
Stella’s tired and will move slower than usual today. Play through your shift normally today, taking into account that it will take Stella longer to move between locations.
Chapter 3 (Levels 21 – 30)
Talk to Daisy.
A little girl named Daisy is standing at the table at the bottom of the screen. A meter will appear over Daisy’s head and slowly empty over time. Click on Daisy to talk with her. Talking with Daisy will reset the bar. Complete your shift without the bar over Daisy’s head ever emptying to complete today’s story challenge.
Keep Daisy occupied.
Keep Daisy occupied during your shift. During your shift, Daisy will occasionally ask for items. Bring Daisy the item she asks for 4 times total to complete today’s story goal.
Get 7 quick bonuses in a row.
Earn 7 quick bonuses in a row during your shift. Bring people the items they ask for within a few seconds of their order to earn a quick bonus. Earn 7 quick bonuses through fast service in a row to complete today’s challenge. Tip! Keep an extra cup of water handy in your inventory to keep your combo chains from breaking!
Send murder weapons to the lab.
Send the murder weapons to the lab. The deliveryman is back to help with packages today. Each time the postman appears and requests a weapon, click on the weapon he requests, then click on him to hand it over. Hand 5 murder weapons over to the postman for delivery to the lab to complete today’s story goal.
Investigate Chen’s body located in the jail cell. Click on the body marked with “!” at the start of the day to begin your investigation. A meter will appear displaying your progress. Finish your investigation before the end of your shift to complete today’s story goal.
Search for the murder weapon!
Look around the area for the murder weapon. Find 5 weapons before the end of your shift. Their locations are pictured below.
Find incriminating evidence by processing items and helping all the technicians with their requests. Once a technician finishes investigating an area, a “!” bubble will appear. Click on the tech to process the evidence. Complete your shift gathering all the evidence to complete today’s challenge.
Don’t travel more than 1,000 meters!
Keep Parker’s movement to a minimum and don’t walk more than 1,000 meters! A gauge in the upper right corner will keep track of your progress. Group tasks together and assign technicians to the areas closest to Parker to complete today’s challenge.
All of Parker’s tasks will be doubled today. Today’s story challenge only applies to Parker’s tasks, not assisting the other technicians. Each time Parker completes a task, she’ll have to complete another right after at the same station. Always expect 2 tasks per Parker’s station and you’ll win this challenge with ease.
First come, first serve!
Serve technicians in the order in which they enter the scene. If you find yourself struggling, focus on the technicians before Parker’s tasks.
Chapter 4 (Levels 31 – 40)
Start with only 3 tray slots!
Play through your shift with only 3 item slots available on your tray. Keep extra space open by not storing any extra unordered items on your tray.
Deliver 15 quick orders!
Deliver 15 quick orders during your shift. Quick orders are served within a handful of seconds of the order being made. Try keeping an extra popular item on your tray to save on time!
The tray will break over time.
In this level you’ll start with 5 tray slots which will slowly break over time. The further you get into your shift, the amount of space on your tray will gradually decrease. By the end of the day, you’ll be limited to one slot, so work extra hard to get those combos early-on!
Everything works super fast!
Parker moves at super-speed during this level. All technicians will move at a normal speed. Take advantage of Parker’s newfound energy and use it to earn more combos!
Serve customers within 20 seconds of each other.
All customers must be served within 20 seconds of each other. A countdown meter in the upper right corner of the screen will help you keep track of your progress. Tip! Don’t be afraid to wait a couple extra seconds to assist technicians. Sometimes a few seconds matters when there’s a pause in new techs arriving!
CSIs order only compound products!
CSIs will only order products which take multiple steps to prepare. Petri dishes and chemical compounds are popular items today, so don’t forget to keep your containers stocked!
Don’t spill or burn anything!
Complete this level’s shift without spilling or burning anything. Take extra care when preparing petri dishes and chemical compounds.
Don’t run out of restock items!
Complete your shift without running out of stock of any item. Keep a close eye on the numbers beside the beakers and petri dishes. You can restock these items by clicking on the box in the lower right corner.
Make all products and variations!
Create every product and variation during your shift. There are 17 total product variations. Use the list below to check off everything you need!
- Green chemical compound (yellow and blue mixture)
- Orange chemical compound (yellow and red mixture)
- Brown chemical compound (yellow, red, and blue mixture)
- Pad, funnel, and test tube combination
- Pad, magnet, and test tube combination
- Petri dish with biohazard material
- Beaker mixture set
- Sample cup
- Fingerprint duster and powder
- Petri dish with 1x orange bacteria
- Petri dish with 2x orange bacteria
- Petri dish with 3x orange bacteria
- Petri dish with 1x set purple bacteria
- Petri dish with 2x set purple bacteria
- Petri dish with 3x set purple bacteria
Don’t make any mistakes!
Complete your shift without making any mistakes. Only pick up items that are asked for and don’t remove any items from your tray.
Chapter 5 (Levels 41 – 50)
Achieve 1 star in the first half of the day.
Earn your first score star in the first half of the day. Keep papers and tissues stocked using the boxes beneath the judge’s bench. Tip! Keep an extra cup of water on your tray to save time and have a higher chance of earning a quick bonus once it’s requested.
Walk 250 meters.
Walk 250 meters or more during your shift. The goal meter in the upper right corner will help you keep track of your progress. Tip! Keep in continuous movement when you alternate clicking between the paper and tissue refills. Even if stock is full, Lane will still move to the location you click.
It’s a hot day. Everyone gets a drink first.
Everyone entering the courtroom will want a drink first. Keep at least 1 cup of water in your inventory as often as possible. Don’t be afraid to keep 1-2 extra cups at the ready to best serve those appearing in court today.
Make Jacob stay still.
Jacob is being difficult on the stand. Throughout the day, Jacob will begin squirming and throwing a fit. A “!” bubble will appear above his head when it’s time for you to intervene. Force Jacob to sit still a total of 5 times to complete today’s story challenge.
Items added to your tray will have their icons replaced with a “?” question mark. It’s recommended you focus on serving only 1-2 people at a time to best keep track of these mystery orders.
Only ecstatic customers give points.
Only ecstatic customers with the highest number of hearts will give points today. However, bonuses will still count toward your overall score, too.
Fill up the tray completely and hand out all products at least 5 times.
You will be limited to 3 tray slots today to help with this challenge. Fill up all 3 slots on the tray completely, then hand out all the products on your tray. Do this a total of 5 times to complete today’s story goal.
Have every product fully stocked at least once during the day.
Have every product in the lab fully stocked at least once during your shift. The easiest way to complete this challenge is to immediately restock at the start of the day until all products reach full stock.
Don’t make the same product twice in a row.
Never make the same product twice in a row. If the same item is ordered twice in a row, first prepare another item, then prepare the second product.
CSIs change their orders!
CSIs are sometimes so busy, they can be indecisive. CSIs will change their orders approximately 10 seconds after they’ve made them. Tip! If you serve CSIs quickly enough (in under 10 seconds), you won’t have to worry about them changing their order!
Chapter 6 (Levels 51 – 60)
Don’t move for 20 seconds!
Hold still for 20 seconds at one point during your shift. You can do this at any time – including at the very start of the day. Tip! Assigning technicians to stations does not require you to move. Feel free to assign investigators at will without worrying about it resetting your progress toward today’s story goal.
Don’t stand still for more than 15 seconds!
The opposite of the previous level’s goal. Don’t stand still for longer than 15 seconds at any point today. Alternate clicking between locations – such as the jar and another location – to keep on your toes. Tip! If you click the jar, but don’t click on any follow-up vials, you’ll move without adding an extra item to your inventory tray. Useful!
Products will fall off the tray!
Watch your step! Products will fall off your tray periodically throughout your shift. The most effective strategy today is to focus on serving single technicians. If you’re not careful, picking up multiple items to try and achieve a combo may result in you losing all the items off your tray!
Fill your inventory, then hand it all out 10 times.
For today’s shift, you’ll only have 2 slots to work with. However, this makes today’s challenge much easier! Fill your inventory, then hand out all the items in it a total of 10 times during your shift.
Vasquez will get tired if he walks too much.
Vasquez will become easily tired today. Every time Vasquez moves, he will expend energy. A meter in the upper right corner will keep track of his energy. An empty meter indicates the maximum available energy for Vasquez. If you’re not careful and the meter fills completely, Vasquez will slow down for several seconds before catching a second wind. Remember: Keep calm and carry on!
Vasquez is tired.
Even if you completed Level 55’s goal successfully, Vasquez will be tired today. Vasquez’s movement is slower, and all his actions will take longer. Keep this in mind when serving technicians and try to group tasks together as much as possible.
Rehydrate Vasquez after his ‘tour de force’.
Vasquez could use some refreshment. During your shift, Vasquez will occasionally ask for water. Bring Vasquez the water he asks for. Complete the task a total of 3 times to complete today’s story challenge.
Don’t make the same product twice in a row.
Never make the same product twice in a row during your shift. If the same item is requested twice in a row, first prepare another item, then prepare the second item. You can remove any excess items by clicking the item on your tray.
Mail evidence to court.
Send evidence to court by preparing the correct items. Evidence that needs to be mailed will appear over the pile of boxes in the center of the room. Pick up the item displayed, then click on the pile of boxes to add it to the evidence. Fulfill these orders 5 times to complete today’s story challenge.
Check out at least 3 full queues.
Check out 3 full queues of 5 officers to complete today’s challenge. Tip! Don’t check out any officers until 5 are standing in line, even if it means getting a lower score from one of them.
Congratulations! You’ve completed Parker & Lane – Twisted Minds Collector’s Edition!
Parker and Lane – Twisted Minds Challenges
Parker & Lane – Twisted Minds Collector’s Edition features 30 challenge levels in addition to the game’s 60 story levels. These bonus levels offer unique objectives and rewards. If you need help completing a challenge, then this section is for you! Scroll down to get started.
Don’t stand still for more than 20 seconds.
Don’t stand still for more than 20 seconds at any point during your shift. A countdown meter in the upper right corner of the screen will help keep track of your progress. Tip! Alternate clicking between the yellow evidence placards to keep Parker on her toes!
No one should leave angry.
Serve all customers and make sure none of them leave angry. The more stars you earn, the more diamonds you’ll get!
Keep Lane from leaving.
Prevent Lane from leaving the station. Victor Lane will stand at the desk at the bottom of the screen. A meter will appear over his head. Once the meter empties, Lane will leave! Click on Victor Lane before the meter empties to reset its progress. Repeat clicking on Lane when you’re not serving customers to keep him from leaving.
All crime scene technicians will have double requests today. Once you fulfill their first order, they’ll request a second. Serve both orders to dismiss the technician. Tip! Parker requests don’t count toward today’s challenge goal.
Carl the mouse and his friends are everywhere! Find 15 mice before the end of your shift to complete today’s challenge. Mice can appear almost anywhere. Their locations are pictured below:
Fulfill orders in the order issued.
Prepare and fulfill orders in the order issued. Serve officers in the order that they request items to complete today’s challenge.
Technicians’ moods drop quickly.
The techs don’t have much patience today. While they’ll enter the crime scene with the normal number of hearts, their patience – and hearts – will empty much faster! Serve quick, full orders to improve their mood and your score.
Your team is angry.
All technicians will enter the crime scene with only 1 heart! Fulfill orders as quickly as possible, bringing all the items requested to improve their mood. Ecstatic technicians aren’t possible today, so focus on keeping them happy while earning combos!
Water the plants.
Water the plants inside the station. An order bubble will appear over the plants requesting a cup of water. Fill a cup with water using the water cooler in the upper right corner, then click on the plant that requires watering. Water plants a total of 6 times to complete today’s challenge.
Don’t run out of stock!
Complete your shift without running out of stock of any items. Use the box in the lower right corner to restock items as needed. The numbers shown next to items indicates how much stock is remaining.
Complete 6 gesture minigames!
Complete 6 gesture minigames during your shift. Gesture minigames require you to perform a specific action, or touch gesture. Gestures include Click, Hold, Drag, and Rub. Perform the gesture indicated within the bubble or bar provided to complete it!
Get 3 checkout chain combos!
Earn 3 checkout chain combos during your shift. Check out a group of 3 or more officers to earn a checkout chain combo.
Deliver 15 quick orders!
Serve 15 orders within a few seconds of their being ordered. Parker requests do not count toward this challenge’s goal.
CSIs change their orders.
CSIs will change their orders if you take too long. Approximately 8 seconds after a CSI orders, their order will change. Tip! Prepare and serve orders right away, and you’ll never have to remake an item!
Don’t stand still for more than 15 seconds.
Don’t stand still for longer than 15 seconds at any point during your shift. A meter in the upper right corner will count down each time Parker stops walking. Alternate clicking between desks to keep Parker on her toes!
Catch all the mice!
Carl the mouse is back with a vengeance! Find 15 mice before the end of your shift to complete today’s challenge. Mice can pop up all over. Their possible locations are pictured below:
Make no mistakes!
Complete your shift without making a single mistake. If you find yourself rushing, take your time! Make it through the day without removing any items from your tray to complete today’s challenge.
Fill your inventory, then hand it all out.
Completely fill your inventory, then hand it all out! Your tray will have 3 slots for today’s challenge. Fill all 3 slots with orders, then serve them to their corresponding technicians. Repeat this a total of 7 times to complete today’s challenge.
Make 10 coffees!
Prepare 10 coffees during your shift. Coffee will only count toward today’s challenge once it’s added to your tray.
CSIs forget their orders!
CSIs will forget their order approximately 5 seconds after they’ve made it. Stay on top of orders and prepare them as soon as a CSI makes a request to complete today’s challenge.
Don’t run out of stock!
Keep all items in stock during your shift. Always have at least 1 stock available for paper and tissues. You can restock both these items at any point by clicking on the restock stations beneath the judge’s bench.
Products disappear from your inventory every 10 – 15 seconds!
Products will regularly disappear from your inventory every 10-15 seconds. A small earthquake will shake the screen, knocking any items loose. Focus on serving one order at a time after these earthquakes to maximize your effectiveness during this challenge.
Play with a tired Lane.
Lane is tired and will move much more slowly during this challenge. Take this into account during today’s challenge and try to group your orders. Tip! Restock items fully every time you restock to save on time later.
All restockable items have a maximum of 3 stock.
All restockable items have a maximum of 3 stock during today’s challenge. Restock the items by clicking on the box in the lower right corner.
Play 7 fullscreen minigames!
Complete 7 fullscreen minigames during your shift. For a list of minigames, see the Minigames section of this walkthrough.
Don’t serve anyone for 25 seconds!
Don’t serve anyone for 25 seconds. You can still assign technicians to locations without it interfering with your challenge goal. While you can complete the challenge at any time during the day, the most ideal time to complete your goal is approximately 1/3 of the way through your shift when there will be a natural pause in technicians entering the area.
Make no mistakes!
Complete your shift without making any mistakes. Only prepare items as they’re asked for and don’t remove any items from your tray.
First come, first served!
Serve technicians in the order they arrive at the crime scene to complete today’s challenge.
People will enter in a bad mood.
Everyone entering the station is in a bad mood and will only have 1 heart. Focus on serving quick, full orders to improve their mood. Bonuses will be an essential part of your score today due to the lack of ecstatic customers.
Checkout one customer at a time!
Check out only 1 customer at a time. You’ll have to be especially careful when serving officers. It’s recommended you not serve more than 1 at a time in order to keep on top of this challenge’s goal.
Congratulations! You’ve completed all the Parker & Lane – Twisted Minds challenges!
Parker and Lane – Twisted Minds Minigames
Parker & Lane – Twisted Minds Collector’s Edition features several short, fast-paced fullscreen minigames. These quick challenges will test your speed and attention to detail. Mastering minigames is an essential part of earning high scores and solving cold cases. Below is a complete list of every minigame and tips on how to play.
Unlock the phone. Click and hold the UV flashlight on the right, moving it up to the green dotted outline. Once the flashlight is in the correct location, fingerprints will highlight on the phone’s screen. Click on the marked buttons, finding the correct order to unlock the phone and complete the minigame. The order is randomized, so it may take a few attempts.
Find the evidence. A bacteria sample will be shown on the left with a number beside it. Click on the matching bacteria on the right. The number indicates how many you will need to find to complete the minigame.
Evidence Form Minigame
Complete the evidence release form. Note the color of the band at the top of the evidence bag and the type of item inside. Compare the color and item type to the lists shown. Select the color based on the color that matches the top portion of the bag. Select the shape based on the shape that corresponds to that item type.
Find the PH. Click and hold the sample stick at the bottom of the screen to pick it up. Rub the sample stick quickly back and forth over the liquid shown. A color will appear on the stick. Click the matching color on the form that appears to complete the minigame.
Match the knives. Match the knife blade and handle to the matching outline on the clipboard. First select the matching knife blade type and shape, then select the image of the knife that matches the knife and handle at the crime scene.
Mix Chemicals Minigame
Mix the chemicals. Check the color of the compound shown on the clipboard; this is the color you will be mixing into the beaker. Click the dials beneath the colors at the top of the machine to open or close the valves associated with those colors. The resulting color mixture will be shown in the circular glass chamber. Once the color matches the one shown on the clipboard, click on the dial beneath the circular glass chamber to release the liquid into the beaker and complete the minigame.
Search for evidence. Drag the electrostatic foil from the bottom of the screen over the dotted outline on the floor. Click and hold the roller, sliding it over the foil in the direction indicated by the arrow. The minigame is completed once you complete the gesture and reveal the print.
Identify the bugs. Click and hold an insect to pick it up, then move it to the test tube with the matching label and release. Ignore any excess debris or items. The minigame will end once all the bugs have been correctly sorted and identified.
Match the fingerprints. Check the fingerprint shown on the right and note the outline of the red shapes. Find the matching shape on the left, then click and hold, dragging the shape over the outline shown on the fingerprint. The minigame will end once all the features have been correctly identified.
Circuit Breaker Minigame
Break the circuit. Check the number shown on the measurement counter, then match it to the number range shown on the piece of paper on the right. The number will correspond with a specific color shown beside it. Click on the wire of that color to break the circuit and complete the minigame.
Evidence Examination Minigame
Examine the evidence. A request will appear at the bottom of the screen. Click on the piece of evidence that matches the request (e.g. Find evidence linked to the defendant) to complete the minigame.
Take a good photo. Click and hold the circle on the slider at the bottom of the window, moving it left or right to focus the image. Once the image is focused, the circle in the center will turn green and the minigame will end.
Parker and Lane – Twisted Minds Mouse Locations
Carl the mouse returns – and he’s got backup! Each story level contains a hidden mouse. Can you find them all? Scroll down to reveal the location of every hidden mouse in the game organized by location and numbered by level.
The Restaurant contains the mice for Levels 1 – 3. Mouse locations are numbered according to the level in which they appear (e.g. Level 1’s mouse will appear as “1” in the image below).
The Police Station contains the mice for Levels 4 – 5, Levels 17 – 18, Levels 21 – 23, Levels 30 – 31, and Level 57. Mouse locations are numbered according to the level in which they appear (e.g. Level 4’s mouse will appear as “4” in the image below).
The Basement contains the mice for Levels 6 – 7 and Levels 9 – 10. Mouse locations are numbered according to the level in which they appear (e.g. Level 6’s mouse will appear as “6” in the image below).
The Toxicology Lab contains the mice for Level 8, Levels 19 – 20, Levels 36 – 40, Levels 47 – 50, and Level 58. Mouse locations are numbered according to the level in which they appear (e.g. Level 8’s mouse will appear as “8” in the image below).
The Evidence Room contains the mice for Levels 11 – 12, Level 24, and Levels 59 – 60. Mouse locations are numbered according to the level in which they appear (e.g. Level 11’s mouse will appear as “11” in the image below).
The Bedroom contains the mice for Levels 13 – 16. Mouse locations are numbered according to the level in which they appear (e.g. Level 13’s mouse will appear as “13” in the image below).
The Prison contains the mice for Levels 25 – 29. Mouse locations are numbered according to the level in which they appear (e.g. Level 25’s mouse will appear as “25” in the image below).
The Parking Lot contains the mice for Levels 32 – 35. Mouse locations are numbered according to the level in which they appear (e.g. Level 32’s mouse will appear as “32” in the image below).
The Courtroom contains the mice for Levels 41 – 46. Mouse locations are numbered according to the level in which they appear (e.g. Level 41’s mouse will appear as “41” in the image below).
The Magic Shop contains the mice for Levels 51 – 56. Mouse locations are numbered according to the level in which they appear (e.g. Level 51’s mouse will appear as “51” in the image below).
Parker and Lane – Twisted Minds Trophies
Show off your skill as a top-notch detective by unlocking 16 trophies. Below is a complete list of all trophies and how to unlock them. Your trophies and achievements can be viewed in-game by clicking the trophy icon in the upper right corner of the level select map.
|Trophy Name||Description||How to Unlock|
|A Good Start||Complete the first level.||Finish Level 1.|
|First Chapter||Complete the first chapter.||Finish Level 10.|
|Second Chapter||Complete the second chapter.||Finish Level 20.|
|Third Chapter||Complete the third chapter.||Finish Level 30.|
|Fourth Chapter||Complete the fourth chapter.||Finish Level 40.|
|Fifth Chapter||Complete the fifth chapter.||Finish Level 50.|
|Sixth Chapter||Complete the sixth chapter.||Finish Level 60.|
|Out of the Cold||Solve five cold cases.||Select the cold case folder in the upper right corner of the level select screen. Unlock and complete all the minigames associated with a case to solve it. Solve a total of 5 cold cases to unlock this achievement.|
|The Batchifier||Complete a x5 combo checkout.||Check out 5 people waiting at the register at the same time.|
|Super Heroes||Upgrade all characters.||Select the badge icon in the upper left corner of the level select screen. Fully upgrade all 4 characters using badges earned by earning stars in story levels and solving cold cases.|
|An All-Stars Game||Earn three stars in every level.||Earn the maximum star score possible on all story levels and challenges.|
|No Stone Unturned||Thoroughly investigate all crime scenes.||Investigate all crime scenes across the game’s 60 story levels. Update: There are a total of 20 crime scenes located in Levels 1-3, 6-7, 9-10, 13-16, 25-29, and 32-35. A crime scene counts as investigated so long as you complete the level with no evidence markers or technicians remaining. If a CSI becomes impatient and leaves, the level will not count toward the achievement and must be replayed. Tip! CSIs tend to become especially impatient in Levels 32-35. If you’re having trouble unlocking this trophy, try replaying these levels first.|
|Mice Catcher||Catch all the mice in each level.||Find the hidden mouse in every story level. For a list of all hidden mice, see the Mouse Locations section.|
|Prepared for All||Complete all the events in the game.||Complete all the story challenge goals in Levels 1 – 60.|
|In Good Time||Complete all challenge levels.||Complete all 30 challenge levels. For help with a specific challenge, see the Challenges section.|
|Champion||Unlock all other trophies.||Unlock all other trophies listed above to unlock this final achievement.|
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