{"id":6850,"date":"2016-01-07T09:00:13","date_gmt":"2016-01-07T08:00:13","guid":{"rendered":"http:\/\/www.gamehouse.com\/blog\/?p=6850"},"modified":"2016-11-22T23:02:45","modified_gmt":"2016-11-22T22:02:45","slug":"haunted-halls-revenge-of-doctor-blackmore-walkthrough-2","status":"publish","type":"post","link":"https:\/\/www.gamehouse.com\/blog\/2016\/01\/haunted-halls-revenge-of-doctor-blackmore-walkthrough-2\/","title":{"rendered":"Haunted Halls &#8211; Revenge of Doctor Blackmore Walkthrough"},"content":{"rendered":"<p>Get ready for adventure in this <a href=\"http:\/\/www.gamehouse.com\/download-games\/haunted-halls-revenge-of-doctor-blackmore\">Haunted Halls &#8211; Revenge of Doctor Blackmore<\/a> walkthrough! Don&#8217;t worry if you&#8217;re stuck in one of the maddening puzzles of this game as you try to save the helpless victims of the vicious Doctor. This walkthrough will help get you, and your sanity, out safely! Full of tips and tricks and other useful information, it is sure to make your journey go much easier.<\/p>\n<h2>Contents<\/h2>\n<ul class=\"index\">\n<ul class=\"index\">\n<ul class=\"index\">\n<li><a class=\"anchorLink\" href=\"#anchor1\">Haunted Halls &#8211; Revenge of Doctor Blackmore Walkthrough<\/a>\n<ul>\n<li><a class=\"anchorLink\" href=\"#anchor2\">Chapter 1: Doctor Blackmore\u2019s Return <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor3\">Chapter 2: Chicago<\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor4\">Chapter 3: Chernobyl <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor5\">Chapter 4: Pompeii <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor6\">Chapter 5: Alaska <\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/ul>\n<\/ul>\n<h2 class=\"title\"><a id=\"anchor1\" name=\"anchor1\"><\/a>Haunted Halls &#8211; Revenge of Doctor Blackmore Walkthrough<\/h2>\n<h3 class=\"title\"><a id=\"anchor2\" name=\"anchor2\"><\/a>Chapter 1: Doctor Blackmore\u2019s Return<\/h3>\n<p>&nbsp;<\/p>\n<p>Take the <strong>Cigar<\/strong> and <strong>Feather <\/strong>from the Native American statue. Use the <strong>Cigar <\/strong>on the pirate hanging on the pillar. Collect the <strong>Target<\/strong>, <strong>Scissors<\/strong>, and <strong>Sugar Cube<\/strong> from the table on the left. You&#8217;ll place the <strong>Target <\/strong>under our friend the pirate. Collect the <strong>Tomahawk<\/strong> after the statue throws it. Give the <strong>Sugar Cube <\/strong>to the little creature in the plants so you can collect the <strong>Suitcase.<\/strong> You&#8217;ll see it now above your notes as you <strong>Portable Laboratory<\/strong>! Take another look at the plants to collect the <strong>Lighter<\/strong>.<\/p>\n<p>Looking at the monitor on the right side of the screen will trigger a cutsceen. After it has finished, use the <strong>Tomahawk <\/strong>on the glass box so you can take the <strong>Button<\/strong>. Click on the tentacle to shoo it off before using the <strong>Scissors<\/strong> on the cigar you gave the pirate. Now you can use the <strong>Lighter<\/strong> to light it for him. Collect the <strong>Eye<\/strong>. Go to the door ahead of you and use the <strong>Button<\/strong> on the lower left slot and that <strong>Eye <\/strong>above the hands. This will start a tile swap puzzle. Finish it to go through the door. The solution is below:<\/p>\n<div id=\"attachment_6855\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Tile-Swap-Puzzle.jpg\" rel=\"attachment wp-att-6855\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6855\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Tile-Swap-Puzzle.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Tile Swap Puzzle\" width=\"940\" height=\"705\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Tile-Swap-Puzzle.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Tile-Swap-Puzzle-300x225.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Tile-Swap-Puzzle-768x576.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Tile Swap Puzzle<\/p><\/div><div class=\"clear\"><\/div>\n<p>Take the cables from the floor and add them to the stingray tank. Use the <strong>Feather<\/strong> on the pheasant hanging out on the sink. Collect the <strong>Egg<\/strong> that she lays then go out the door to the left. Here you will want to collect the <strong>Liquid Nitrogen<\/strong> from the table. (Take a look at those files, too!) Inside the cabinet is a hidden object scene. Place the objects in their proper places and in the end you will get a key item.<\/p>\n<p>Pick up the <strong>Screwdriver<\/strong> and use it on the <strong>Screw. <\/strong>Take the <strong>Scissor Blade <\/strong>and use it with the <strong>Screw <\/strong>and <strong>Scissor Half <\/strong>before using the <strong>Screwdriver <\/strong>to create the <strong>Scissors<\/strong>. Use them to cut the netting and collect the <strong>Empty Pesticide Bottle<\/strong>. Now collect the <strong>Chemical Jars <\/strong>and <strong>Spray Cap <\/strong>and add the <strong>Chemical Jars <\/strong>and <strong>\u00a0Empty Pesticide Bottle <\/strong>into the slots before mixing them. Now use the <strong>Spray Cap <\/strong>on the <strong>Pesticide Bottle<\/strong>. Congratulations! You now have <strong>Pesticide.<\/strong> Use it on the jar with scorpion so you can collect the <strong>Wires<\/strong>. You can use them on the battery. It will show you the code \u201c539\u201d, which you use on the box to open it. Take the <strong>Coin<\/strong> from inside.<\/p>\n<p>There is a puzzle on the right wall. This is the solution:<\/p>\n<div id=\"attachment_6856\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Wall-Puzzle-Solution.jpg\" rel=\"attachment wp-att-6856\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6856\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Wall-Puzzle-Solution.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Wall Puzzle Solution\" width=\"940\" height=\"704\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Wall-Puzzle-Solution.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Wall-Puzzle-Solution-300x225.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Wall-Puzzle-Solution-768x575.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Wall Puzzle Solution<\/p><\/div><div class=\"clear\"><\/div>\n<p>Collect the <strong>Fertilizer <\/strong>and <strong>Empty Bottle<\/strong>. Use the <strong>Fertilizer <\/strong>on the grass in the sink. Collect the <strong>Wheat Grain<\/strong> by clicking on it, then go back to the hall. Use the <strong>Liquid Nitrogen<\/strong> and <strong>Tomahawk<\/strong> to break the lock on the door. Go through the door and into the ward. The gentleman in the chair is your fiance. Select him to speak with him. Collect the <strong>Piece of Bread<\/strong> from the loaf on the floor and the <strong>Eye Glasses <\/strong>from the sink. Turn on the sink and use the <strong>Empty Bottle <\/strong>to collect <strong>Machine Oil<\/strong>. Open the suitcase in the lower left corner. Place the <strong>Egg <\/strong>in the nest inside the vent to the left. When it hatches, feed the chick the <strong>Wheat Grain<\/strong>. Go back to the Hall.<br \/>\nGive your <strong>Piece of Bread<\/strong> to the stingray and the <strong>Machine Oil <\/strong>on the gears of the machine to the right. Once you complete it you can place the <strong>Coin <\/strong>in the slot and collect the <strong>Latex Glove. <\/strong>This is the solution:<\/p>\n<div id=\"attachment_6857\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Gears.jpg\" rel=\"attachment wp-att-6857\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6857\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Gears.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Gears\" width=\"940\" height=\"652\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Gears.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Gears-300x208.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Gears-768x533.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Gears<\/p><\/div><div class=\"clear\"><\/div>\n<p>Return to the Testing Room. There is a hidden object scene over the cabinet. Open it. Now, take away the netting and collect the Nippers. Take a look at the napkin and then collect the <strong>Tweezers <\/strong>and <strong>Blunt Knife<\/strong>, which you will use on the sharpening stone to make it a <strong>Sharp Knife<\/strong>. Use the <strong>Tweezers<\/strong> on the scorpion tail. This will get the venom into the tube. Use the <strong>Sharp Knife<\/strong> on the <strong>Lemon<\/strong> to collect it. Use the <strong>Lemon<\/strong>, then the <strong>Vial of Venom<\/strong> on the <strong>Acid Jar <\/strong>and collect it. Use this <strong>Acid <\/strong>on the lock and get the<strong> Can Opener<\/strong>. Give your <strong>Eye Glasses <\/strong>to the kangaroo and take the <strong>Jar<\/strong> it provides.<\/p>\n<p>Go back to your portable lab. Use the Flowers from the upper right shelf in the Mortar and crush them with the Pestle. The flowers will become powder to put into the Solidifier. Take the Green Crystal and put it into the Grinder, then press the button. Use the Gold Powder in the Liquifier and press the button. Pour it into the Canisters to create the Eye Drops.<\/p>\n<p>There is a helium canister in the back of the room. Use the <strong>Latex Glove<\/strong> on the nozzle and recollect it as the <strong>Floating Glove<\/strong>. Use it on the ceiling over the kangaroo. Use the <strong>Can Opener<\/strong> on the can that falls down. Take the <strong>Chicago Disk<\/strong> from inside. Now go back to the Ward and then to the left to reach the Monitor Room. Use your <strong>Eye Drops<\/strong> to make the hallucination go away before focusing on the computer. When you use the <strong>Chicago Disk<\/strong> here you will open a portal! Go ahead and go through it.<\/p>\n<h3 class=\"title\"><a id=\"anchor3\" name=\"anchor3\"><\/a>Chapter 2: Chicago<\/h3>\n<p>Collect the <strong>Shovel <\/strong>from the street then read the newspaper. Go ahead and click on the toys in the tree. Now use the <strong>Shovel <\/strong>on the dirt at the base of the water tower and collect the <strong>Worm<\/strong> before going up the road to a shed. There is a hidden object area here. Collect the items. When you&#8217;re done, you&#8217;ll have the <strong>Dynamite<\/strong>. Use the <strong>Shovel<\/strong> on the sand and put out the fire. Collect the <strong>Stone<\/strong>, <strong>Poker,<\/strong> and <strong>Metal Comb<\/strong> from pile of sand. Now go back to the Main Street<\/p>\n<p>Use the <strong>Metal Comb <\/strong>on the two toys in the tree. Take the <strong>Twine<\/strong>. Set up the <strong>Dynamite<\/strong> at the base of the water tower. Go back to the shed area. Use the <strong>Twine<\/strong> on the bucket of glue, turning it into <strong>Sticky Rope<\/strong>. Dip this into the pile of gun powder to make a <strong>Fuse<\/strong>. Now go back to Main Street again. Add the <strong>Fuse<\/strong> to the <strong>Dynamite<\/strong>. A cutsceen will play. Now use the <strong>Tomahawk<\/strong> on the front door of the building on the left and go inside. Take the <strong>Umbrella<\/strong> from the coat rack. Go through the door under the stairs.<\/p>\n<p>Break the window using the <strong>Stone<\/strong>. This will let out the smoke. Go back to the Foyer, then to the left to go to the Kitchen. Take the <strong>Oven Mitt<\/strong>. After you take it, you will find a puzzle above the mantle when you click on the clock. This is the answer to it:<\/p>\n<div id=\"attachment_6858\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Clock.jpg\" rel=\"attachment wp-att-6858\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6858\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Clock.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Clock\" width=\"940\" height=\"643\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Clock.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Clock-300x205.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Clock-768x525.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Clock<\/p><\/div><div class=\"clear\"><\/div>\n<p>You&#8217;ll collect the <strong>Fishing Line with Hook<\/strong> when you&#8217;re done.<\/p>\n<p>Open the oven and use the <strong>Oven Mitt <\/strong>to grab the tray. Take the <strong>Smelling Salts<\/strong> from the wooden cupboard. Take the <strong>Vinegar<\/strong>. Now open the windows on the left and take a look outside. Help the beaver out by using the <strong>Tomahawk<\/strong> to get rid of the poison ivy. Take the <strong>Gas Mask<\/strong> and it will be added to your Portable Lab. Open it and do the following:<\/p>\n<p>Use the Salt and Coal on the Grinder. Take the Dust and add it to the Liquifier. Pour the liquid back into the Grinder where you will add the Seeds. Grind all this together and place the dust into the Mortar before using the Pestle on it. Put the new dust into the device at the bottom. This will let you collect the <strong>Gas Mask.<\/strong> Now go back to Foyer.<\/p>\n<p>Use the <strong>Fishing Line with Hook<\/strong> on the spear then add the <strong>Worm<\/strong> while looking at the fish tank. You will get the <strong>Fish<\/strong>. Now go back to the kitchen. Place the <strong>Fish<\/strong> onto the tray and use the <strong>Oven Mitt <\/strong>to put it back into the oven. Let it cook and then pull it back out, still using the <strong>Oven Mitt <\/strong>and collecting the<strong> Baked Fish.<\/strong> Now go back to the garage.<\/p>\n<p>There is a hidden object area above. Start it and find the objects that are in black at the bottom of the screen. You will get the <strong>Belt<\/strong>. Now you can give the <strong>Baked Fish <\/strong>to the <strong>Cat<\/strong> sitting on the stand. When she jumps down you can collect her. Now go back to the Storeroom. Place the <strong>Cat<\/strong> inside the wheel and after that the <strong>Belt<\/strong> can be used on the fan and the smoke will clear out. Use the <strong>Umbrella<\/strong> to bring down the box behind the light. There will be a pot in the now empty shelf. You can use the <strong>Vinegar<\/strong> to clean it. You will get a code: \u201cX27Z\u201d. Take the <strong>Pliers<\/strong> from beside the tied up man before using the <strong>Smelling Salts<\/strong> to wake him up. Take the note from him. It will say \u201c4ZHK\u201d.<\/p>\n<p>Now go back to the kitchen and take a look at the oven again. Take the <strong>Poker<\/strong> and use it on the coals. Use the <strong>Oven Mitt <\/strong>to collect the <strong>Iron Tooth<\/strong>. Look back out the window and give it to the <strong>Beaver<\/strong> so he can finish carving the tree. Take the <strong>Ladder<\/strong> and go back to Foyer where you&#8217;ll use it on the stairs. Climb up it. Use the Gas Mask to avoid the hallucination and the <strong>Pliers <\/strong>on the key stuck in the door. This will lead you to the next hidden object area. When you are done you will get the <strong>Salt.<\/strong><\/p>\n<p>Go in to the next area: The Study. You will want to fight the moving suit of armor with the <strong>Tomahawk<\/strong>. Now go back to the kitchen and use the <strong>Salt<\/strong> on the table. A puzzle will start where you grow a pumpkin. Just do as the instructions say and collect the <strong>Pumpkin <\/strong>when you&#8217;re finished and go back to the Study. There you&#8217;d use the <strong>Pumpkin<\/strong> on the suit of armor before going back down to the Foyer.<\/p>\n<p>Look at the coat rack, then the staff. This will start a puzzle. You will want to match the puzzle to the largest painting above the stairwell. You will collect the <strong>Sword<\/strong>. Now go back to the Study and flight the suit of armor with the <strong>Sword<\/strong> to\u00a0 defeat it. Now you can put the codes \u201c4ZHK\u201d and \u201cX27Z\u201d into the cage in the back. A puzzle will start. Press the Red Button twice and then the Green button 5 times. Then go down to the room under the stairs.<\/p>\n<p>Talk to the man standing here. Collect the <strong>Disk Piece <\/strong>and <strong>Blue Energy Orb<\/strong>. Go back upstairs from the ladder and click on the hidden object area on the left. Finish the puzzle and collect the <strong>Glue<\/strong>. Take the <strong>Disk Piece <\/strong>and <strong>Glue <\/strong>to the desk and combine them to create the <strong>Chernobyl Disk<\/strong><strong>. <\/strong>Now go all the way back to the Screen Room and place the disk into the Chernobyl monitors. A portal will open. Go through.<\/p>\n<h3 class=\"title\"><a id=\"anchor4\" name=\"anchor4\"><\/a>Chapter 3: Chernobyl<\/h3>\n<p>Here in the plaza you&#8217;ll see a newspaper on the ground to look at. Keep the number \u201c269-47\u201d. Use the <strong>Tomahawk <\/strong>to clear the branches on the statue.<\/p>\n<p>If you look at the broken window on the left. There is a coat that you can move around before you take the <strong>Drumsticks<\/strong>. Now go to the door in the far left corner. Go inside the gym and collect the <strong>Crowbar<\/strong> and then use it on the lockers. Take the <strong>Ammo <\/strong>from inside. There is a heater in the rear of the room. Use the <strong>Crowbar<\/strong> again on the heater and break the chain. Take the <strong>Ball<\/strong> then go back to Plaza.<\/p>\n<p>&nbsp;<\/p>\n<p>Use the <strong>Crowbar <\/strong>to move the road chunks from the phone booth, then take a look in. Put the code from earlier in: 268-47. Take the <strong>Coin<\/strong>. Take a look at the playground and collect the <strong>Octopus Cutter<\/strong>. Now go back to the first area and take the gun from the top of the tank so you can use the <strong>Ammo<\/strong>. Once the well is clear, go look at the shop. Take the <strong>Clean Glass <\/strong>and <strong>Matches<\/strong>. Use the <strong>Crowbar<\/strong> to take the panel off of the tank. Now take the <strong>Drum <\/strong>and <strong>Funnel<\/strong>.<\/p>\n<p>Inside the well you can use the <strong>Funnel<\/strong> to start a puzzle. You need to move pipes into place to make a <strong>Trumpet <\/strong>that you will collect.<\/p>\n<div id=\"attachment_6859\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Pipes-Puzzle-Solution.jpg\" rel=\"attachment wp-att-6859\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6859\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Pipes-Puzzle-Solution.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Pipes Puzzle Solution\" width=\"940\" height=\"647\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Pipes-Puzzle-Solution.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Pipes-Puzzle-Solution-300x206.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Pipes-Puzzle-Solution-768x529.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Pipes Puzzle Solution<\/p><\/div><div class=\"clear\"><\/div>\n<p>Go back to the lobby and select the red vending machine. Use the <strong>Clean Glass<\/strong> in the silver slot, then use a <strong>Coin<\/strong> to get a <strong>Fizzy Water<\/strong>. Now look at the boy statue at the other end of the room and use the <strong>Trumpet<\/strong>. Use the <strong>Drum <\/strong>and <strong>Drumsticks<\/strong> on the statue of the girl. Wait for them to finish their song then move onto the next area, then return to the plaza where you will give the shadow of a boy the <strong>Ball<\/strong>. Now use the broken area to start another hidden object game. Once you finish you will get the <strong>Pills<\/strong>. Now go to the Portable Laboratory.<\/p>\n<p>Pour the <strong>?<\/strong>, <strong>?<\/strong>, and <strong>X tubes<\/strong> into the Liquidfier, then use the mix in the Grinder with<strong> Salt<\/strong> and <strong>H20<\/strong>. Put the powder into the Mortar with the <strong>Poison<\/strong> and use the Pestle to mix it. Pour this back into the Liquidfier with the <strong>? <\/strong>and <strong>Y <\/strong>tubes before putting the mix into the Solidifier. Place the resulting crystal into the mortar with the <strong>Poison<\/strong> and <strong>Coal<\/strong> and crush it all together. Put this powder into the capsules. You will get the <strong>Pills<\/strong>. Use them on the hallucination in the hallway. Move the curtains away and collect the <strong>Bubbles<\/strong>. Go through the 2-A door to enter the classroom.<\/p>\n<p>Take the <strong>Battery<\/strong> from the glowing calculator. Take the red-orange bag and collect the <strong>Gold Paint <\/strong>from inside. Collect the <strong>Sponge <\/strong>from the chalkboard after you rotate it out. Give the silhouette of a girl the <strong>Fizzy Water<\/strong> then pick up the <strong>Bobby Pin<\/strong>. Go back to the hallway and go into the 2-B classroom. There is a <strong>Handheld<\/strong> on the lower left desk to collect. Put the <strong>Battery<\/strong> inside it. You&#8217;ll begin another puzzle. Catch the eggs! Now look at the chalkboard that is at the back of the room on the floor. Take the <strong>Chalk <\/strong>from it. In the chest you can click on the star and it will fall apart. Go back to the hall.<\/p>\n<p>Give the <strong>Basket<\/strong> to the girl silhouette. Take the <strong>Mushroom<\/strong>. Now go down to the basement and give the girl silhouette here the <strong>Bubbles<\/strong>. Collect the <strong>Bubble <\/strong>that appears and place it into the eye socket of the face painted on the wall. Go back to the Well. There is a puddle of water you can use the <strong>Sponge<\/strong> on to collect the <strong>Wet Sponge<\/strong>. Use the <strong>Mushroom<\/strong> on the large mushroom thingy and collect the <strong>Bubble<\/strong> that appears. Go back to the basement and use this <strong>Bubble <\/strong>on the other eye socket. A door will appear. Go inside and there is a hidden object area. Finish the puzzle to collect the <strong>Nippers<\/strong>. Take a look at the chained door before going back to Classroom 2-B. Look at the blackboard and clean it with the <strong>Wet Sponge<\/strong> and use the <strong>Chalk <\/strong>to draw a handle on the door. Return to the basement and go inside the now openable door.<\/p>\n<p>In this room you&#8217;ll want to take a look at the power panel that is in the green locker.<\/p>\n<p>Finishing this puzzle will turn the fence&#8217;s power off. You can use the <strong>Nippers<\/strong> to cut the fence and remove it. You can now talk to the gentleman sitting there before going back out into the basement. There is a hidden object area on the left you can access. You will get the <strong>Candle<\/strong> once you are done. Now go back to the plaza. Below the Ferris Wheel there is another hidden object area. You will collect a <strong>Star<\/strong> when you&#8217;re done. Now go back to Classroom 2-B.<\/p>\n<p>Look at the chest under the window. Put the <strong>Star <\/strong>into the groove and then paint it with the <strong>Gold Paint<\/strong>. This will unlock the chest. The pieces inside need to be arranged into a totem pole. You will be able to collect the <strong>Suction Cups<\/strong> once you are done.<\/p>\n<div id=\"attachment_6860\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Rope-Solution.jpg\" rel=\"attachment wp-att-6860\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6860\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Rope-Solution.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Rope Solution\" width=\"940\" height=\"705\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Rope-Solution.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Rope-Solution-300x225.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Rope-Solution-768x576.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Rope Solution<\/p><\/div><div class=\"clear\"><\/div>\n<p>Go back to the basement. Place the <strong>Suction Cups<\/strong> in an octopus shape. Look at the plate on the right of the gentleman siting there. Place the <strong>Octopus Cutter<\/strong> and <strong>Candle <\/strong>on the plate. Light it with the <strong>Matches<\/strong>. Take the <strong>Octopus <\/strong>and place it into the groove on the gate-like door to the left. There will be a puzzle here. You need to match the colored numbers to the dials.<\/p>\n<p>Now collect the <strong>Screen<\/strong> and <strong>Green Energy Orb<\/strong>. Go back to Classroom 2-B and look at the robot in the corner. You will trigger a puzzle if you place the <strong>Screen <\/strong>in the panel. Match the chips to the shapes. When you finish, take the <strong>Pompeii Disk<\/strong>. Now go back to the original Monitor room. Like the times before, place the <strong>Pompeii Disk <\/strong>into the collection of monitors then step through the portal.<\/p>\n<h3 class=\"title\"><a id=\"anchor5\" name=\"anchor5\"><\/a>Chapter 4: Pompeii<\/h3>\n<p>You&#8217;ll start in a courtyard with a big bull blocking the way. Go into the leftmost building and enter the dining area where there is a hidden object area in the corner. Find the objects and collect the <strong>Duster<\/strong> once you&#8217;re done. Then collect the <strong>Trident <\/strong>and the <strong>Corkscrew <\/strong>from the table. Look at the <strong>Herbs<\/strong> on the left and collect them before leaving back to the Courtyard. Give those <strong>Herbs<\/strong> to the Bull and use the <strong>Duster<\/strong> to clean the hatch and pick up the <strong>Feather<\/strong>. Use it on the Bull&#8217;s nose to make it sneeze. Pick up the <strong>Shield <\/strong>and the <strong>Ring<\/strong>. You can use the <strong>Ring<\/strong> on the hatch. Collect the <strong>Sword<\/strong> and <strong>Oil<\/strong>. Go into the Hostel and collect the <strong>Helmet<\/strong> and <strong>Flint<\/strong>.<\/p>\n<p>Take a look at the bed on the right. Take the blanket off the bed to see the chest underneath. Now go to the dining area and go past it into the cellar. Pour the <strong>Oil<\/strong> into the hanging basin and light it with the <strong>Flint<\/strong>. Use the <strong>Corkscrew<\/strong> to remove the cork from the jar in the corner. Go back to the main area and collect the bust of <strong>Caesar <\/strong>and the <strong>Torch<\/strong>. Light the basin with the <strong>Torch<\/strong>, turning it into the <strong>Burning Torch<\/strong>. Use the <strong>Tomahawk<\/strong> to cut away the netting from hanging carcass. Collect the <strong>Cooking Fat<\/strong> then go back to the dining area where there is a hidden object area in the corner. When you are done you will collect the <strong>Laurel Leaves<\/strong>.<\/p>\n<p>Use the <strong>Burning Torch<\/strong> on the wood in the oven. Now go back to the Cellar. There is a small box with leaves where you can use the <strong>Laurel Leaves<\/strong>. Place the leaves into the matching places. You will see a yellow outline when they are correct. You will collect the <strong>Laurel Wreath<\/strong> before you go back to the dining area and collect the <strong>Aquila <\/strong>from the top of the stone oven before going out to the Courtyard. Place the <strong>Laurel Wreath<\/strong> on the bust of Caesar and then go to the Hostel.<\/p>\n<p>Cut the rope from the left beam with the <strong>Tomahawk<\/strong>. Now you can collect the <strong>Rope<\/strong> and use it on the \u201cX\u201d shown here:<\/p>\n<p>Once the rope is hanging go to the bed on the left. Take the rope and attach it to the bed. Use the <strong>Bust of Caesar<\/strong> on the left and the bed will be lifted. Take the <strong>Lotion Container<\/strong>.<\/p>\n<p>Combine the ? Vial, Salt, and Lemon in the grinder then take the powder from that and place it into the Soldifier. Take the crystal that forms and place it in the Liquifier. Add the liquid and the poison to the mortar and crush them. Add water and the powder into the Liquifier and then pour the liquid into a container to create the <strong>Ointment<\/strong>.<\/p>\n<p>You can now collect the <strong>Helmet<\/strong>, <strong>Sword<\/strong>, <strong>Shield<\/strong>, <strong>Trident<\/strong>, and <strong>Net <\/strong>from the suits of armor. Arrange the objects as shown:<\/p>\n<div id=\"attachment_6861\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Armor.jpg\" rel=\"attachment wp-att-6861\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6861\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Armor.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Armor\" width=\"940\" height=\"704\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Armor.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Armor-300x225.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Armor-768x575.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Armor<\/p><\/div><div class=\"clear\"><\/div>\n<p>You will be able to collect a <strong>White Rose<\/strong> when you finish. Now go back to the Cellar. Use the <strong>White Rose<\/strong> in the jar on the floor and it will become a <strong>Red Rose<\/strong>. Now go to the courtyard and give the <strong>Red Rose<\/strong> to the statue of the woman. You can now go forward to the Hall of Pillars. Pick up the <strong>Bucket<\/strong> then use it on the embers under the golden bull. Go up and collect the <strong>Signet Ring<\/strong><\/p>\n<p>Cut the <strong>Curtain Holder <\/strong>with the <strong>Tomahawk<\/strong> and collect it. Then go to the gold table and use the <strong>Signet Ring<\/strong> on the golden box there. You will be able to take a <strong>Emerald <\/strong>from inside of it. Now go on to the balcony next. Here you will use the <strong>Ointment<\/strong> to make the hallucination. Take the <strong>Soap Dish<\/strong> from the edge and then the hidden object puzzle on the left. When you&#8217;re done, you&#8217;ll have the <strong>Bellows <\/strong>to collect. Use it on the pile of ash and then take the <strong>Board<\/strong>. Now go back to the baths. There is a lion cub in the bathtub here and you can use the <strong>Board<\/strong> to help him escape and follow him back to the balcony. There is a hidden object puzzle on the left. You will collect the <strong>Hook<\/strong> when you are done. Now collect the <strong>Dirty Lion Cub<\/strong> and go back to the Cellar. On the far left you can look at the jugs and then use the <strong>Hook <\/strong>to collect the <strong>Key<\/strong>.<\/p>\n<p>Go back upstairs to the dining area. Use the <strong>Soap Dish<\/strong> and the <strong>Cooking Fat <\/strong>on the oven to start a puzzle. The solution is here:<\/p>\n<div id=\"attachment_6862\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Soap.jpg\" rel=\"attachment wp-att-6862\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6862\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Soap.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Soap\" width=\"940\" height=\"647\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Soap.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Soap-300x206.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Soap-768x529.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Soap<\/p><\/div><div class=\"clear\"><\/div>\n<p>Collect the <strong>Soap<\/strong> and go to the Hostel. There is a small chest you can use the <strong>Key<\/strong> to open it and then collect the second <strong>Emerald <\/strong>before going to the baths. Place the <strong>Dirty Lion Cub<\/strong> in the pool and wash him with the <strong>Soap<\/strong>. He will now be a <strong>Clean Lion Cub!<\/strong> Pick him up and head back to the Hall of Pillars and give him to the Lioness. Talk to the woman in the chair before taking the <strong>Curtain Holder <\/strong>and putting it in the base of the cat. Now you can place the <strong>Emeralds<\/strong> in it&#8217;s eye sockets.\u00a0 Now click on the \u201ctail\u201d. The chain will come down. Clicking on the gold bull will start a puzzle. This is the solution:<\/p>\n<p>Now that the woman is free you can get the <strong>Yellow Energy Orb<\/strong>. You can put the <strong>Aquila<\/strong> above the chair in the slot. Remove the stones where the blue lights shine down. You&#8217;ll be able to collect the <strong>Alaska Disk<\/strong>. You can once again go back to the monitor room and place the disk into the slot, causing a portal to appear and move onto the next area.<\/p>\n<h3 class=\"title\"><a id=\"anchor6\" name=\"anchor6\"><\/a>Chapter 5: Alaska<\/h3>\n<p>When you arrive, there will be a car in front of you. Open up the hood and look inside to find the <strong>Screwdriver<\/strong> and remove the lid from the gas tank. Open the car door and collect the <strong>Knife <\/strong>and <strong>Insulating Tape<\/strong>. Now move onto the garden where you will see a prisoner. There is a lawn mower here. Collect the <strong>Straw<\/strong> and remove the red gas tank lid. Collect the <strong>Funnel <\/strong>from the scarecrow and then look at the wooden fence under the scarecrow. You can use the <strong>Screwdriver<\/strong> here on the screws to take them then collect the <strong>Ladder. <\/strong>Use the <strong>Tomahawk <\/strong>on the branches that are under the man. You will be able to collect <strong>Chopped Branches<\/strong>. Now go back to the car and look in the hood. Now you can use the <strong>Insulating Tape<\/strong> to fix the wires. Put the <strong>Funnel<\/strong> into the gas tank then go back to the inside of the car so you can grab the <strong>Lighter.<\/strong><\/p>\n<p>There is a metal drum on the porch of the main area. Use the <strong>Chopped Branches<\/strong> and <strong>Straw<\/strong> in that drum and then set it on fire with the <strong>Lighter<\/strong>. You can now collect the <strong>Snow Shovel <\/strong>and return back to the garden area. There is a pile of snow underneath the tree on the right side. Dig there with the <strong>Snow Shovel<\/strong> and then look closer. Take the <strong>Knife<\/strong> and cut the <strong>Hose<\/strong> and collect it before using the <strong>Tomahawk <\/strong>on the ice. Collect the <strong>Car Key<\/strong>. No go back to the lawnmower and place the <strong>Hose<\/strong> in the tank. Back at the car there is a light pole. Place the <strong>Ladder<\/strong> there and take the <strong>Light Cover<\/strong>. You&#8217;ll want to use it with the <strong>Hose<\/strong> at the lawnmower and when it is filled up you can collect the <strong>Gasoline<\/strong> and use the <strong>Car Key <\/strong>inside the car (under the radio) to start the car up. There will be a cutscene now.<\/p>\n<p>Look at the hidden object area that is at the car. Finish the puzzle and collect the <strong>Chainsaw<\/strong>. You can now move to the next location and check around the steps. There is a small shed there you can look at where you can collect the <strong>Repair Kit<\/strong> and <strong>Jack<\/strong>. Remove the screws from the binocular machine with the <strong>Screwdriver<\/strong> so you can remove the plate and collect the <strong>Segment<\/strong>. Now go on to the shipwreck and head inside. Collect the <strong>Bone<\/strong> on the floor. There is a first aid box on the wall you can open. Inside you can collect the <strong>Twine<\/strong>. There&#8217;s a door on the left that you can use the <strong>Jack<\/strong> on to open it. This will lead you to another hidden object area. Once the puzzle is finished, you will get the <strong>Lens<\/strong>.<\/p>\n<p>The door on the right starts a puzzle. This is the answer:<\/p>\n<div id=\"attachment_6865\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Door-Puzzle.jpg\" rel=\"attachment wp-att-6865\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6865\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Door-Puzzle.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Door Puzzle\" width=\"940\" height=\"701\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Door-Puzzle.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Door-Puzzle-300x224.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Door-Puzzle-768x573.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Door Puzzle<\/p><\/div><div class=\"clear\"><\/div>\n<p>Now you can go into the next area. There, you will want to use the <strong>Segment<\/strong> on the table. Remove the cracked lens and replace it with the <strong>Lens<\/strong>. You will now have the <strong>Spyglass<\/strong>. Now go back to the hold and start the next hidden object area. Finish the puzzle and you will be able to collect the <strong>Ammunition<\/strong>. Now go upstairs and pull on the hook and hose so they lower into the area. The <strong>Repair Kit<\/strong> can be used on the hose and the <strong>Spyglass <\/strong>goes onto the stand. Now head out to the clearing where you will see a bear. Use the <strong>Bone<\/strong> on the bear and collect the <strong>Leash<\/strong> before heading back to the deck. You can use the <strong>Leash<\/strong> on the gears in the motor. Now go back into the hold and bring the hanging hook down again before attaching the floor on the net. This will keep the cannon secured so you can use the hook to lift it. Now collect the <strong>Statue Head. <\/strong>Go to the wheelhouse now. You can set the <strong>Ammunition <\/strong>onto the table then use the bullets on the guillotine, take the paper, fold it and use the <strong>Twine<\/strong> on it. Now you can collect the <strong>Explosive Packet <\/strong>and go back up to the deck. Select the hook and raise it and then select the net to line everything up. Place the <strong>Statue Head<\/strong> and <strong>Explosive Packet<\/strong> inside the cannon before closing it up and moving it forward by clicking on the wheels. Put the right wheel on the number 5, and the left wheel on the 3. NOW FIRE THE CANNON! (By clicking on it, of course.)<\/p>\n<p>Now go back to the car. There is a hidden object area here. Once you finish it you will be able to collect the <strong>Map<\/strong>. Now you can go back to the wheelhouse and focus in on the blue-lit screen in the corner. Use the <strong>Map<\/strong> here and take the code: 871 and 243. You will put this code into the safe on the lower right of the dash. Open it and take the <strong>Syringe Gun<\/strong>. Now it is time to go to your Portable Laboratory.<\/p>\n<p>First put the water and seeds into the mortar and crush them with the pestle. Along with some poison, place the resulting powder into the grinder. Combine the powder, a lemon, and the vial labeled \u201cA\u201d into the Liquifier. This liquid, along with the\u00a0 Salt, into the mortar and crush it with the pestle. Put this all into the Solidifier. This crystal and poison need to go into the grinder now. That powder and water need to go into the Liquifier. Poor the mix into the syringe gun. You will now have the <strong>Anti-Freeze Tonic<\/strong>. Go to the Garden now and then into the Construction site. You can use the <strong>Anti-Freeze Tonic<\/strong> on the hallucination to make it go away, then look to the left window of the construction vehicle. There is a puzzle inside and this is the answer:<\/p>\n<div id=\"attachment_6863\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Construction-Vehicle.jpg\" rel=\"attachment wp-att-6863\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6863\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Construction-Vehicle.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Construction Vehicle\" width=\"940\" height=\"709\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Construction-Vehicle.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Construction-Vehicle-300x226.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Construction-Vehicle-768x579.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Construction Vehicle<\/p><\/div><div class=\"clear\"><\/div>\n<p>Once you are done with the puzzle, go back to the garden and speak with the gentleman. You can now collect the <strong>Pink Energy Orb<\/strong>. Now it is time to go back to the Monitor Room, and then from there, go back to the Ward. There is a suitcase under the right window. Open it up and use the <strong>Blue, Green, Yellow and Pink Energy Orbs<\/strong> into the slots. Now you can look at the robot in lights on the right and enter a puzzle. This is the answer:<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_6864\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Bomb.jpg\" rel=\"attachment wp-att-6864\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6864\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Bomb.jpg\" alt=\"Haunted Halls - Revenge of Doctor Blackmore - Bomb\" width=\"940\" height=\"703\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Bomb.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Bomb-300x224.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Haunted-Halls-Revenge-of-Doctor-Blackmore-Bomb-768x574.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Haunted Halls &#8211; Revenge of Doctor Blackmore &#8211; Bomb<\/p><\/div><div class=\"clear\"><\/div>\n<p>CONGRATULATIONS! You\u2019ve completed our <a href=\"http:\/\/www.gamehouse.com\/download-games\/haunted-halls-revenge-of-doctor-blackmore\">Haunted Halls &#8211; Revenge of Doctor Blackmore<\/a> Walkthrough! If you liked this walkthrough, you might be interested in:<\/p>\n<p><a href=\"https:\/\/www.gamehouse.com\/blog\/2015\/12\/haunted-legends-the-bronze-horseman-walkthrough\/\"><span data-sheets-value=\"[null,2,&quot;Haunted Legends - The Bronze Horseman Platinum Edition &quot;]\" data-sheets-userformat=\"[null,null,13309,[null,0],null,[null,[[null,2,0,null,null,[null,2,0]],[null,0,0,3],[null,1,0,null,1]]],[null,[[null,2,0,null,null,[null,2,0]],[null,0,0,3],[null,1,0,null,1]]],[null,[[null,2,0,null,null,[null,2,0]],[null,0,0,3],[null,1,0,null,1]]],[null,[[null,2,0,null,null,[null,2,0]],[null,0,0,3],[null,1,0,null,1]]],0,2,0,0,null,null,&quot;arial,sans,sans-serif&quot;,9]\">Haunted Legends &#8211; The Bronze Horseman<\/span><\/a><\/p>\n<p><a href=\"https:\/\/www.gamehouse.com\/blog\/2015\/10\/haunted-halls-fears-from-childhood-walkthrough\/\"><span data-sheets-value=\"[null,2,&quot;Haunted Halls - Fears from Childhood Platinum Edition&quot;]\" data-sheets-userformat=\"[null,null,513,[null,0],null,null,null,null,null,null,null,null,0]\">Haunted Halls &#8211; Fears from Childhood<\/span><\/a><\/p>\n<p><em>This Haunted Halls &#8211; Revenge of Doctor Blackmore walkthrough is meant as a guide and does not contain cheats, hacks or serials.<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Get ready for adventure in this Haunted Halls &#8211; Revenge of Doctor Blackmore walkthrough! Don&#8217;t worry if you&#8217;re stuck in one of the maddening puzzles of this game as you try to save the helpless victims of the vicious Doctor. This walkthrough will help get you, and your sanity, out safely! Full of tips and [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":6873,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[92,95,315,313],"tags":[],"class_list":{"0":"post-6850","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-big","8":"category-tips-tricks","9":"category-tips-and-tricks","10":"category-walkthroughs"},"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Haunted Halls - Revenge of Doctor Blackmore Walkthrough - GameHouse<\/title>\n<meta name=\"description\" content=\"Are you losing your mind while playing Haunted Halls - Revenge of Doctor Blackmore? 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