{"id":6550,"date":"2016-01-27T09:00:21","date_gmt":"2016-01-27T08:00:21","guid":{"rendered":"http:\/\/www.gamehouse.com\/blog\/?p=6550"},"modified":"2016-11-22T22:54:49","modified_gmt":"2016-11-22T21:54:49","slug":"nightmare-realm-in-the-end-walkthrough","status":"publish","type":"post","link":"https:\/\/www.gamehouse.com\/blog\/2016\/01\/nightmare-realm-in-the-end-walkthrough\/","title":{"rendered":"Nightmare Realm &#8211; In the End Walkthrough"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamehouse.com\/download-games\/nightmare-realm-in-the-end-platinum-edition\" target=\"_blank\">Nightmare Realm &#8211; In the End <\/a>Walkthrough will help you navigate this exciting and challenging puzzle game with highlights and hints to unlocking extras.<\/p>\n<h2>Contents<\/h2>\n<ul class=\"index\">\n<ul class=\"index\">\n<ul class=\"index\">\n<li><a class=\"anchorLink\" href=\"#anchor1\">General Tips &amp; Tricks<\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor2\">Nightmare Realm &#8211; In the End Walkthrough<\/a>\n<ul>\n<li><a class=\"anchorLink\" href=\"#anchor3\">Chapter 1: The Nightmare Realm <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor4\">Chapter 2: The Dryad&#8217;s Word <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor5\">Chapter 3: Saving Emily <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor6\">Chapter 4: The Sanctum of Knowledge <\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor7\">Chapter 5: The City<\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor8\">Chapter 6: The Tower<\/a><\/li>\n<li><a class=\"anchorLink\" href=\"#anchor9\">Chapter 7: The Curator<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/ul>\n<\/ul>\n<h2 class=\"title\"><a id=\"anchor1\" name=\"anchor1\"><\/a>General Tips &amp; Tricks<\/h2>\n<p>The map icon opens to reveal the game map and your current location, marked with a white figurine, and locations yet to be discovered. Areas visited, but incomplete appear as green exclamation marks.<\/p>\n<p>Inventory is located in the lower panel and it also auto hides. You can freeze it to remain open by selecting the lock. There are unlimited hints, but time&#8217;s need to recharge before you can request another.<\/p>\n<p>The most important tip is the randomization of both mini-games and hidden object scenes. If unable to solve puzzles with the solution provided, peruse other walkthroughs until you find an untried solution. Also, words marked in yellow in hidden-object scene require additional steps to acquire the object. You often will need to combine objects to create the requested object marked in yellow.<\/p>\n<p>Event cards provide an overview of the storyline up to where you are in the game. Simply hover over the map and a picture from that area will display. Also, collect origami scattered throughout the game to unlock secret character cards.<\/p>\n<p>Each chapter of the walkthrough provides the location and items you will need to progress. Hidden object scenes, puzzle solutions, and origami locations are included.<\/p>\n<h2 class=\"title\"><a id=\"anchor2\" name=\"anchor2\"><\/a>Nightmare Realm &#8211; In the End Walkthrough<\/h2>\n<h3 class=\"title\"><a id=\"anchor3\" name=\"anchor3\"><\/a>Chapter 1: The Nightmare Realm<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Strange Place on the table<\/li>\n<li>Prison Entrance<\/li>\n<li>Prison Hallway inside the termitarium<\/li>\n<li>Strange Place on the painting mini-game<\/li>\n<\/ul>\n<p>Move leaves aside in the cart, take the <em>stick <\/em>then retrieve the <em>metal rod <\/em>from the pond. Open mailbox, use <em>stick <\/em>on the bird. Use <em>the metal rod <\/em>on the mailbox door.<\/p>\n<p>Take the <em>umbrella <\/em>then look at journal on the table. Turn journal pages until you find <em>clip<\/em>. Use the <em>clip <\/em>on suitcase zipper. Locate Emily and provide her with the <em>letter for Emily<\/em>.<\/p>\n<p>Place colored pieces adjoining matching colored pieces into the grid to complete picture. Pieces are in the correct places when you see a flourishing movement.<\/p>\n<div id=\"attachment_6557\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Colored-Pieces-Puzzle.jpg\" rel=\"attachment wp-att-6557\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6557\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Colored-Pieces-Puzzle.jpg\" alt=\"Nightmare Realm - In the End - Colored Pieces Puzzle\" width=\"940\" height=\"566\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Colored-Pieces-Puzzle.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Colored-Pieces-Puzzle-300x181.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Colored-Pieces-Puzzle-768x462.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Colored Pieces Puzzle<\/p><\/div><div class=\"clear\"><\/div>\n<p>Take the <em>hourglass <\/em>and talk to Emily again. Take the <em>picture of shackled children <\/em>before entering portal. Remove a game from the box and use the <em>cutting knife <\/em>on the tape. Continue removing items until <em>picture of David <\/em>is revealed.<\/p>\n<p>Use the <em>umbrella <\/em>on the pond to pull the vial closer. Use <em>solvent <\/em>on the sponge and use sponge on the painting thrice. Read instructions on the portal. Put pictures in these areas:<\/p>\n<ul>\n<li><em>Picture of David <\/em>in upper left hand<\/li>\n<li><em>Picture of a City <\/em>in lower left hand<\/li>\n<li><em>Picture of a shadow person <\/em>in upper right hand<\/li>\n<li><em>Picture of Shackled Children <\/em>in lower right hand<\/li>\n<\/ul>\n<div id=\"attachment_6558\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Pictures.jpg\" rel=\"attachment wp-att-6558\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6558\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Pictures.jpg\" alt=\"Nightmare Realm - In the End - Pictures\" width=\"940\" height=\"478\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Pictures.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Pictures-300x153.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Pictures-768x391.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Pictures<\/p><\/div><div class=\"clear\"><\/div>\n<p>Take the <em>goblet <\/em>from the warden&#8217;s table and the <em>key <\/em>from the bench. Proceed through game until you come to a termitarium. Use the <em>key <\/em>in the lock to remove <em>blade <\/em>from the glass. Return to warden&#8217;s table and place the <em>blade <\/em>into hilt.<\/p>\n<p>Use the <em>dagger <\/em>on the roots thrice before removing upper piece. Place the <em>bat ornament <\/em>into the box lid.<\/p>\n<p>Drag a circle piece over another to swap positions and hover over a circle and select the arrows to rotate it into position.<\/p>\n<div id=\"attachment_6559\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puzzle-Pieces-Solution.jpg\" rel=\"attachment wp-att-6559\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6559\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puzzle-Pieces-Solution.jpg\" alt=\"Nightmare Realm - In the End - Puzzle Pieces Solution\" width=\"940\" height=\"422\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puzzle-Pieces-Solution.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puzzle-Pieces-Solution-300x135.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puzzle-Pieces-Solution-768x345.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Puzzle Pieces Solution<\/p><\/div><div class=\"clear\"><\/div>\n<h3 class=\"title\"><a id=\"anchor4\" name=\"anchor4\"><\/a>Chapter 2: The Dryad&#8217;s World<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Magic Opening<\/li>\n<li>Magic Tree<\/li>\n<li>Dryad<\/li>\n<\/ul>\n<p>Wake caterpillar and use the <em>dagger <\/em>thrice on the bamboo and take three <em>firewood<\/em>. Place firewood in campsite&#8217;s pit and use your <em>flint <\/em>on the <em>firewood<\/em>. Look at the cave for a hidden object scene.<\/p>\n<p>As a general guide, items that must be combined are listed only.<\/p>\n<p>Combine chameleon and red mushroom: <em>Red Chameleon<\/em><br \/>\nUse bone on crocodile and ax to open log.<br \/>\nUse furs to take hedgehog.<\/p>\n<p>On the island, move doll to the stone picture. Place four beads on the green cord. Place cloth, green algae, and leaf on the doll. Place waterlily on the leaf. Use charcoal on dolls face. Move dead flower, take straw and place on doll. Place beads on doll.<\/p>\n<div id=\"attachment_6560\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Doll.jpg\" rel=\"attachment wp-att-6560\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6560\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Doll.jpg\" alt=\"Nightmare Realm - In the End - Doll\" width=\"940\" height=\"454\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Doll.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Doll-300x145.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Doll-768x371.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Doll<\/p><\/div><div class=\"clear\"><\/div>\n<p>The <em>wraps <\/em>can be removed from dryad&#8217;s mouth with the <em>dagger<\/em>. Locate campfire and remove embers with the <em>scoop <\/em>to retrieve <em>scoop with embers<\/em>. Use on the egg located in the nest. Receive a <em>flower token <\/em>after speaking with the dragon. Place it on the magic stone.<\/p>\n<p>Move clouds to the top and flowers to the bottom. Select tokens to move to adjacently and if there are two positions available, the areas will light up until one is selected.<\/p>\n<div id=\"attachment_6561\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clouds-and-Flowers.jpg\" rel=\"attachment wp-att-6561\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6561\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clouds-and-Flowers.jpg\" alt=\"Nightmare Realm - In the End - Clouds and Flowers\" width=\"940\" height=\"593\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clouds-and-Flowers.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clouds-and-Flowers-300x189.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clouds-and-Flowers-768x484.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Clouds and Flowers<\/p><\/div><div class=\"clear\"><\/div>\n<p>Talk to the dragon and take the <em>leaf<\/em>. Use the <em>leaf <\/em>on embers in the campfire. Place <em>spell <\/em>on tree. Place <em>stick <\/em>to campfire&#8217;s right and <em>wraps <\/em>on the <em>stick<\/em>, placing in fire to make a <em>lit torch <\/em>to use on the caterpillar. Place <em>spell <\/em>on tree again and take magical fruit to give the dryad. Return to the dragon once more and take <em>dragon <\/em>after speaking. Remove the <em>empty vial <\/em>from the nest and give the <em>dragon <\/em>to the boy. The boy tells you about a flute.<\/p>\n<h3 class=\"title\"><a id=\"anchor5\" name=\"anchor5\"><\/a>Chapter 3: Saving Emily<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Davids Cell<\/li>\n<li>The Bridge<\/li>\n<li>Floating Island<\/li>\n<\/ul>\n<p>Place <em>goblet <\/em>in fountain. Place it under the bench in front of the pipe. Use <em>dagger <\/em>on goblet. Find the serpent and use <em>ice <\/em>on it. Use the <em>empty vial <\/em>to collect David&#8217;s tears.<\/p>\n<p>Locate Emily; touch her head.<\/p>\n<p>Place the <em>vial of tears <\/em>into her eyes. Take the <em>bowl <\/em>and <em>cloth <\/em>from the bed of David&#8217;s cell. Move sheet and use the <em>dagger <\/em>on the seam to remove <em>parts of a dark robe<\/em>. Use <em>dagger <\/em>on the tree hole to remove bark. Place cloth on pitch to gain <em>cloth with sticky pitch<\/em>.<\/p>\n<div id=\"attachment_6562\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Stool.jpg\" rel=\"attachment wp-att-6562\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6562\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Stool.jpg\" alt=\"Nightmare Realm - In the End - Stool\" width=\"940\" height=\"461\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Stool.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Stool-300x147.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Stool-768x377.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Stool<\/p><\/div><div class=\"clear\"><\/div>\n<p>To the right is a stool that needs the leg put on before you use the <em>cloth with sticky pitch <\/em>on it. Take the <em>stool<\/em>. Use the <em>bowl <\/em>on the water. Retrieve another <em>parts of dark robe<\/em>. Place <em>stool <\/em>on the floor near aquarium then use the <em>bowl with water <\/em>on the plant. Look to painting for another <em>parts of dark robe<\/em>. Enter dryad&#8217;s world and talk to boy who will give you a <em>flute<\/em>. Use the <em>flute <\/em>on plants. Now use <em>bowl <\/em>on dripping acid.<\/p>\n<div id=\"attachment_6563\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Boat.jpg\" rel=\"attachment wp-att-6563\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6563\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Boat.jpg\" alt=\"Nightmare Realm - In the End - Boat\" width=\"940\" height=\"387\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Boat.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Boat-300x124.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Boat-768x316.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Boat<\/p><\/div><div class=\"clear\"><\/div>\n<ul>\n<li>Move two monsters to the boat<\/li>\n<li>Pull Lever<\/li>\n<li>Move one monster from boat to shore on left<\/li>\n<li>Pull Lever<\/li>\n<li>Move monster from left to the boat<\/li>\n<li>Pull Lever<\/li>\n<li>Move a monster to the right shore<\/li>\n<li>Pull lever<\/li>\n<li>Move Monster from boat to left shore<\/li>\n<li>Move two children to the boat<\/li>\n<li>Pull the lever<\/li>\n<li>Move two children to the right shore,<\/li>\n<li>Move monster to the boat<\/li>\n<li>Pull lever<\/li>\n<li>Move monster to left shore<\/li>\n<li>Move child to boat<\/li>\n<li>Pull lever<\/li>\n<li>Move child to right shore<\/li>\n<li>Move monster to boat<\/li>\n<li>Pull lever<\/li>\n<li>Move another monster to the boat<\/li>\n<li>Pull lever<\/li>\n<li>Move one monster to shore<\/li>\n<li>Pull lever<\/li>\n<li>Move monster from left shore to boat<\/li>\n<li>Pull lever<\/li>\n<li>Move two monsters from boat to right shore<\/li>\n<li>Walk forward<\/li>\n<\/ul>\n<h3 class=\"title\"><a id=\"anchor6\" name=\"anchor6\"><\/a>Chapter 4: The Sanctum of Knowledge<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Castle Wall<\/li>\n<li>Tower Stairs<\/li>\n<li>Sanctum of Knowledge<\/li>\n<\/ul>\n<p>Take <em>log <\/em>then look to ledge and pull the rope up, tie it in a loop and use it on the log at the far ledge then pull rope back in. Place both logs on arbalest, pull it back then place grappling hook and rope on it. Select the spool to fire the arbalest so the old man will give you the <em>sun amulet<\/em>. Note the positions of the figures on the shield when you take the <em>pike <\/em>and <em>crank handle<\/em>. Use the pike five times on clogged vent holes.<\/p>\n<p>Take <em>tongs <\/em>from the desk to use on vent and receive <em>part of the ancient seal<\/em>. Place <em>crank handle <\/em>on flagpole hole, turning it; take the <em>flag<\/em>.<\/p>\n<p>Use the <em>pike <\/em>to pry locker open. Place <em>flag <\/em>over book and <em>belt <\/em>on <em>flag<\/em>. Place both <em>dragon head tokens <\/em>into niches on the desk. Open container to place <em>demon book <\/em>inside. Take the <em>sealed book<\/em>, place <em>ancient seal <\/em>on the cover. Take <em>metal flames <\/em>from vault to place on <em>sealed book<\/em>.<\/p>\n<p>Place sun amulet into top<br \/>\nPlace metal flames on sides<br \/>\nUse metal flames to fill in holes<br \/>\nMove figures to same positions noted earlier on shield<\/p>\n<div id=\"attachment_6564\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Shield-Figures.jpg\" rel=\"attachment wp-att-6564\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6564\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Shield-Figures.jpg\" alt=\"Nightmare Realm - In the End - Shield Figures\" width=\"940\" height=\"598\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Shield-Figures.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Shield-Figures-300x191.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Shield-Figures-768x489.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Shield Figures<\/p><\/div><div class=\"clear\"><\/div>\n<p>Take the <em>wooden ship in a bottle <\/em>then go to the old man to receive an <em>old knight figurine<\/em>. Open door to prisoner&#8217;s cell. Use large branch on the rock where rat hole is. Place the <em>wooden ship in a bottle <\/em>on termitarium. Place <em>bottle of termites <\/em>on the large branch root and talk to Jeff for <em>magic powder<\/em>.<\/p>\n<p>Use <em>magic powder <\/em>on beast in aquarium, taking <em>enchanted beast<\/em>. Place <em>enchanted beast <\/em>into mouse hole.<\/p>\n<p>Move beast to dark robe piece then select a space to move the beast along to earn <em>parts of dark robe<\/em>. If danger lurks, beast returns to beginning.<\/p>\n<div id=\"attachment_6565\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-The-Maze.jpg\" rel=\"attachment wp-att-6565\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6565\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-The-Maze.jpg\" alt=\"Nightmare Realm - In the End - The Maze\" width=\"940\" height=\"458\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-The-Maze.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-The-Maze-300x146.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-The-Maze-768x374.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; The Maze<\/p><\/div><div class=\"clear\"><\/div>\n<p>Remove <em>parts of dark robe <\/em>from desk and enter loom. Pull lever to your left and look out window. Place all <em>parts of dark robe <\/em>on loom.<\/p>\n<p>Left click <em>pieces of dark robe <\/em>to place or take and right click to rotate in place. Place all <em>pieces of dark robe <\/em>into frame. Select shuttle to weave pieces together.<\/p>\n<div id=\"attachment_6566\" class=\"wp-caption alignnone\" style=\"width: 888px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dark-Robe.jpg\" rel=\"attachment wp-att-6566\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6566\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dark-Robe.jpg\" alt=\"Nightmare Realm - In the End - Dark Robe\" width=\"888\" height=\"568\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dark-Robe.jpg 888w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dark-Robe-300x192.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dark-Robe-768x491.jpg 768w\" sizes=\"auto, (max-width: 888px) 100vw, 888px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Dark Robe<\/p><\/div><div class=\"clear\"><\/div>\n<p>After entering the gate, peer into hole near elevator. Take <em>sack labeled family bonds <\/em>located in crate. Open statues head by swinging the wrecking ball several times. Place both <em>sack labeled determination <\/em>and <em>sack labeled family bonds <\/em>on right scale then move sack labeled negligence to left scale. Look at statue base and take <em>rock <\/em>to use on sword. Use <em>part of sword <\/em>to unseal crates top. Capture two glow worms from the grass by placing <em>glass pyramid <\/em>at base of the left statue to receive <em>glass pyramid with glow worms<\/em>. The <em>glass pyramid <\/em>breaks if you hit rocks capturing glow worms. Look into hole to place glass pyramid with glow worms.<\/p>\n<p>Move stack of five to right by placing smaller weights atop larger ones. Once solved, go to elevator car.<\/p>\n<div id=\"attachment_6576\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Glass-Pyramid.jpg\" rel=\"attachment wp-att-6576\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6576\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Glass-Pyramid.jpg\" alt=\"Nightmare Realm - In the End - Glass Pyramid\" width=\"940\" height=\"496\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Glass-Pyramid.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Glass-Pyramid-300x158.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Glass-Pyramid-768x405.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Glass Pyramid<\/p><\/div><div class=\"clear\"><\/div>\n<h3 class=\"title\"><a id=\"anchor7\" name=\"anchor7\"><\/a>Chapter 5: The City<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>City Entrance<\/li>\n<li>City Square<\/li>\n<li>City Catwalk<\/li>\n<li>Junkyard<\/li>\n<li>Chessboard in Junkyard<\/li>\n<\/ul>\n<p>Find <em>crowbar <\/em>near broken bridge. Take <em>marbles <\/em>from chessboard. Locate city square gate to find <em>triangle key<\/em>. Use <em>crowbar <\/em>on the scaffold. Return to broken bridge, placing <em>planks <\/em>over the hole. Use <em>dagger <\/em>to take <em>strange gear<\/em>.<\/p>\n<p>Locate bike in junkyard and take <em>triangle key<\/em>, use <em>dagger <\/em>on bike tire for <em>rubber tire<\/em>. Place <em>strange gear <\/em>into strange contraptions semi-circle before placing <em>rubber tire <\/em>on U shape. Place <em>marble <\/em>in hand to load slingshot. Bring house into focus until balloon appears in the center.<\/p>\n<p>Press the red button to fire and load another <em>marble<\/em>. Aim and fire until both balloons release the house. Enter house, look at chessboard and talk to Kjuu to learn about mechanical dog.<\/p>\n<div id=\"attachment_6567\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-House.jpg\" rel=\"attachment wp-att-6567\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6567\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-House.jpg\" alt=\"Nightmare Realm - In the End - House\" width=\"940\" height=\"417\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-House.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-House-300x133.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-House-768x341.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; House<\/p><\/div><div class=\"clear\"><\/div>\n<p>Use knife to cut open chair for <em>springs<\/em>. Pull chair lever to find <em>camera<\/em>. Use knife to open radio Pull chain down to find <em>battery<\/em>. Look to table and use the blueprints to build mechanical dog. Place <em>springs <\/em>into the nuts. Place toaster, then <em>camera <\/em>on <em>springs<\/em>. Place cassette, then propeller into toaster slot. Put vacuum tubes, then binoculars on <em>camera<\/em>. Place bandana on neck and plug at the tail end. Place battery in the dog\u2019s mouth and take <em>mechanical dog <\/em>to give to Kjuu.<\/p>\n<p>From house hall take <em>stone buckle <\/em>from cupboard and <em>tablet of symbols <\/em>from door. Place <em>tablet with symbols <\/em>in statues right slot and <em>stone buckle <\/em>in center. Return to cupboard and remove contents once ice melts. Tilt cupboard right and quickly take <em>extractor&#8217;s book <\/em>and place on statues lap.<\/p>\n<p>Take two color coded symbol fragments from the book and place them into the fire to make symbols that match a letter. Some of the symbol fragments are used more than once to create a matching letter. The goal is to spell Klaatu. Proceed to the study.<\/p>\n<div id=\"attachment_6568\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu.jpg\" rel=\"attachment wp-att-6568\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6568\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu.jpg\" alt=\"Nightmare Realm - In the End - Klaatu\" width=\"940\" height=\"468\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu-300x149.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu-768x382.jpg 768w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Klaatu-200x100.jpg 200w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Klaatu<\/p><\/div><div class=\"clear\"><\/div>\n<p>Remove lever from bookcase and replace with the <em>crowbar<\/em>, then turn it after you take the <em>triangle key<\/em>. On the table is a case lid that will house all four triangle keys. Take the <em>key <\/em>and use it on the tube.<\/p>\n<p>Go to the spell statue and again place two color coded symbol fragments from the book into the fire to make the symbols matching a letter and spell out verato.<\/p>\n<p>Walk up the spiral staircase. Use <em>dagger <\/em>to remove wallpaper. Remove the <em>candle <\/em>from hole, walk down and use <em>candle <\/em>on flames before walking upstairs again.<\/p>\n<p>Place the <em>hooded figure silhouette <\/em>and <em>door silhouette <\/em>on the lanterns mechanism before placing the <em>burning candle <\/em>inside. Figurines can be moved to form shadows on the wall. Triangular buttons move figurines near or far and circle buttons swap positions of the figurines once two figurines are near it.<\/p>\n<p>From left to right: Small hooded figurine, large door, small door and large hooded figurine. Change direction by clicking figurine or door.<\/p>\n<p>Place <em>door knob <\/em>on door and enter secret room. On the shelf, remove four origami&#8217;s before using the strange key. Take the button and place it in the empty triangle of the punch card machine with blank cards being placed in front of machine, and one in the slot. Press buttons in the following order with the red button pressed after each creature button: Wolf, Snake, Eagle, and Scorpion. Go to city square and use the <em>punch card <\/em>on the slot at the gate.<\/p>\n<h3 class=\"title\"><a id=\"anchor8\" name=\"anchor8\"><\/a>Chapter 6: The Tower<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Tower Entrance<\/li>\n<li>Archives<\/li>\n<li>Painting in Archives<\/li>\n<li>Archivist in Archives<\/li>\n<li>Post Office<\/li>\n<li>Post Office Attic<\/li>\n<\/ul>\n<p>Take <em>spider ornament <\/em>from left statue, proceeding to archives. Place <em>spider ornament <\/em>in niche of archivist.<\/p>\n<p>Use blue buttons to change features on the diagram to match photo from the file. Use the weird key in case&#8217;s lock.<\/p>\n<div id=\"attachment_6569\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Diagram.jpg\" rel=\"attachment wp-att-6569\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6569\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Diagram.jpg\" alt=\"Nightmare Realm - In the End - Diagram\" width=\"940\" height=\"566\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Diagram.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Diagram-300x181.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Diagram-768x462.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Diagram<\/p><\/div><div class=\"clear\"><\/div>\n<p>Place <em>repair kit <\/em>in holder located beneath painting. Open repair kit and place postman doll on it.<\/p>\n<p>Colors will need mixing and must be applied in correct order. Empty the sprayer by clicking disposal if you select wrong color. Follow sequence below:<\/p>\n<ul>\n<li>Blue and white paint\/blue tab<\/li>\n<li>Blue and orange paint\/brown tab<\/li>\n<li>Yellow paint\/yellow tab<\/li>\n<li>Yellow and blue paint\/green tab<\/li>\n<li>Orange paint\/orange tab<\/li>\n<li>Orange and white paint\/flesh tab<\/li>\n<li>White paint\/white tab<\/li>\n<\/ul>\n<div id=\"attachment_6570\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-PostmanDoll.jpg\" rel=\"attachment wp-att-6570\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6570\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-PostmanDoll.jpg\" alt=\"Nightmare Realm - In the End - Postman Doll\" width=\"940\" height=\"536\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-PostmanDoll.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-PostmanDoll-300x171.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-PostmanDoll-768x438.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Postman Doll<\/p><\/div><div class=\"clear\"><\/div>\n<p>Enter painting.<\/p>\n<p>Use <em>insecticide <\/em>on spider in the wall case before cutting web with <em>scissors<\/em>. Take <em>glasses <\/em>and give them to the postman.<\/p>\n<p>Location\/Item List<\/p>\n<ul>\n<li>Top Left Drawer\/Balloon<\/li>\n<li>Bottom Right Drawer\/Rat<\/li>\n<li>Pour Alcohol on Burner<\/li>\n<li>Use Matches to Light Burner<\/li>\n<li>Place Pot on Burner<\/li>\n<li>Place Wax Sticks into Pot<\/li>\n<li>Use Pot Holder and Take Pot<\/li>\n<li>Use Bucket of Water on Flames<\/li>\n<li>Use Hammer on Hole<\/li>\n<li>Pour Wax on Package<\/li>\n<li>Use Seal on Wax<\/li>\n<li>Use Quill on Package<\/li>\n<li>Lower Left Drawer\/Stamps<\/li>\n<li>Place Stamps on Package<\/li>\n<li>Use Knife on Last Stamp<\/li>\n<li>Place Last Stamp on Package<\/li>\n<li>Take Key\/Unlock Upper Right Drawer<\/li>\n<li>Open Drawer and Take <em>Bravery Elixir<\/em><\/li>\n<\/ul>\n<p>Pour <em>Bravery Elixir <\/em>into cat food and take the lever to give to the Postman. Climb ladder, take <em>belt<\/em>; go down hole. Use <em>belt <\/em>on gears in case; flip switch before climbing ladder. Look at mosaic. Object: Restore dove mosaic by swapping two panels.<\/p>\n<div id=\"attachment_6571\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dove-Mosaic.jpg\" rel=\"attachment wp-att-6571\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6571\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dove-Mosaic.jpg\" alt=\"Nightmare Realm - In the End - Dove Mosaic\" width=\"940\" height=\"535\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dove-Mosaic.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dove-Mosaic-300x171.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Dove-Mosaic-768x437.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Dove Mosaic<\/p><\/div><div class=\"clear\"><\/div>\n<p>Use <em>scissors <\/em>and cut string on the box. Place <em>wax seal ornament <\/em>on bird statue, taking the <em>turtledove<\/em>. Take <em>spatula <\/em>from other statue to give <em>mailbag <\/em>to mailman. Pull lever; use <em>spatula <\/em>on roof gunk and pull lever. Place <em>roof tile <\/em>on roof . Place <em>glass eye <\/em>in eye socket of bird statue. Place both <em>turtledoves <\/em>in doors lock. Look at clock through the doors.<\/p>\n<p>Discs should line up to depict a trees life cycle. Take paper and place in outline. Place star on empty square and key on the cage. Set time on clock to 8:30. Proceed to junkyard.<\/p>\n<div id=\"attachment_6572\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clock-Mini-Game.jpg\" rel=\"attachment wp-att-6572\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6572\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clock-Mini-Game.jpg\" alt=\"Nightmare Realm - In the End - Clock Mini Game\" width=\"940\" height=\"481\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clock-Mini-Game.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clock-Mini-Game-300x154.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Clock-Mini-Game-768x393.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Clock Mini Game<\/p><\/div><div class=\"clear\"><\/div>\n<p>Go to chessboard, placing all figurines on it. Click the house.<\/p>\n<p>Find saddle by flipping the chair lever twice. Locate anchor by placing the valve on the tank. You have <em>curator&#8217;s mask <\/em>now.<\/p>\n<h3 class=\"title\"><a id=\"anchor9\" name=\"anchor9\"><\/a>Chapter 7: The Curator<\/h3>\n<p><strong><em>Origami Locations<\/em><\/strong><\/p>\n<ul>\n<li>Corridor<\/li>\n<li>Balcony<\/li>\n<li>Execution Place<\/li>\n<\/ul>\n<p>Place <em>ancient tablet <\/em>into opening.<\/p>\n<p>Arrange color coded symbols so outer section matches middle section then select two pieces to swap positions. A drawing appears in the white area when a section is correct.<\/p>\n<div id=\"attachment_6573\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Symbols-Solution.jpg\" rel=\"attachment wp-att-6573\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6573\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Symbols-Solution.jpg\" alt=\"Nightmare Realm - In the End - Symbols Solution\" width=\"940\" height=\"592\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Symbols-Solution.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Symbols-Solution-300x189.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Symbols-Solution-768x484.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Symbols Solution<\/p><\/div><div class=\"clear\"><\/div>\n<p>Take book from the bureau and open it. Remove <em>inhaler <\/em>from the drawer. Pull back bed curtain and talk to Phillip. Remove <em>vinyl record case <\/em>and <em>mechanical arm <\/em>from bed. Go to the door and use <em>mechanical arm <\/em>on handle to go through it. Take another <em>mechanical arm<\/em>, the <em>puppet controller<\/em>, and <em>hooked wire<\/em>; placing the <em>puppet controller <\/em>and both <em>mechanical arms <\/em>on the puppet.<\/p>\n<div id=\"attachment_6574\" class=\"wp-caption alignnone\" style=\"width: 940px\"><a href=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puppet.jpg\" rel=\"attachment wp-att-6574\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6574\" src=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puppet.jpg\" alt=\"Nightmare Realm - In the End - Puppet\" width=\"940\" height=\"547\" srcset=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puppet.jpg 940w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puppet-300x175.jpg 300w, https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Puppet-768x447.jpg 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><\/a><p>Nightmare Realm &#8211; In the End &#8211; Puppet<\/p><\/div><div class=\"clear\"><\/div>\n<p>Walk down until you arrive at the statues. Place <em>arrow key <\/em>into indentation of left statue. Use the <em>wire hook <\/em>on the bureau to get a <em>puppet controller <\/em>from the jar. Go to balcony and place <em>puppet controller <\/em>on the puppet; remove broken piece from hood, replacing it with <em>light bulb<\/em>, and <em>curator&#8217;s mask <\/em>over <em>light bulb <\/em>before taking <em>starting handle<\/em>. Place <em>phonograph horn <\/em>on pipe, and <em>vinyl record case <\/em>in the holder. Locate record title <strong><em>begone <\/em><\/strong>and place on turn table. Move needle to play record. Place <em>starting handle <\/em>on right.<\/p>\n<p>Take the <em>crown <\/em>and <em>gate key <\/em>from the the mysterious compartment. Use the <em>crown <\/em>on Phillip. Go to the gate and use <em>gate key <\/em>in lock. From the execution place, go to David and place <em>origami tulip <\/em>on him.<\/p>\n<p>Congratulations on your stellar achievements. Are you ready for another adventure? Check out our Walkthrough for\u00a0<a href=\"http:\/\/www.gamehouse.com\/download-games\/mystery-of-the-ancients-curse-of-the-black-water-platinum-edition\" target=\"_blank\">Mystery of the Ancients &#8211; Curse of the Black Water Platinum Edition<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<p><em>The Nightmare Realm &#8211; In the End Walkthrough is meant as a guide and does not contain cheats, hacks or serials.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nightmare Realm &#8211; In the End Walkthrough will help you navigate this exciting and challenging puzzle game with highlights and hints to unlocking extras. Contents General Tips &amp; Tricks Nightmare Realm &#8211; In the End Walkthrough Chapter 1: The Nightmare Realm Chapter 2: The Dryad&#8217;s Word Chapter 3: Saving Emily Chapter 4: The Sanctum of [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":6581,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[92,95,315,313],"tags":[],"class_list":{"0":"post-6550","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-big","8":"category-tips-tricks","9":"category-tips-and-tricks","10":"category-walkthroughs"},"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Nightmare Realm - In the End Walkthrough - GameHouse<\/title>\n<meta name=\"description\" content=\"Nightmare Realm - In the End\u00a0Walkthrough will help you navigate this exciting and challenging puzzle game with highlights and hints to unlocking extras.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.gamehouse.com\/blog\/2016\/01\/nightmare-realm-in-the-end-walkthrough\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Nightmare Realm - In the End Walkthrough - GameHouse\" \/>\n<meta property=\"og:description\" content=\"Nightmare Realm - In the End\u00a0Walkthrough will help you navigate this exciting and challenging puzzle game with highlights and hints to unlocking extras.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.gamehouse.com\/blog\/2016\/01\/nightmare-realm-in-the-end-walkthrough\/\" \/>\n<meta property=\"og:site_name\" content=\"GameHouse\" \/>\n<meta property=\"article:published_time\" content=\"2016-01-27T08:00:21+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2016-11-22T21:54:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.gamehouse.com\/blog\/wp-content\/uploads\/2016\/01\/Nightmare-Realm-In-the-End-Banner.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1920\" \/>\n\t<meta property=\"og:image:height\" content=\"1152\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"GameHouse\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"GameHouse\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"16 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.gamehouse.com\/blog\/2016\/01\/nightmare-realm-in-the-end-walkthrough\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.gamehouse.com\/blog\/2016\/01\/nightmare-realm-in-the-end-walkthrough\/\"},\"author\":{\"name\":\"GameHouse\",\"@id\":\"https:\/\/www.gamehouse.com\/blog\/#\/schema\/person\/dddb75764515d2216256acfb6c24afc6\"},\"headline\":\"Nightmare Realm &#8211; 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