Sherlock Holmes and the Mystery of the Persian CarpetSherlock Holmes and the Mystery of the Persian Carpet
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20 reviews
Reviews of Sherlock Holmes and the Mystery of the Persian Carpet
 | Added on: April 23, 2012
the game is challenging in that you get outlines of things and you have to figure out what the item is and that it gives you no guidance as to what you are searching for. overall music is good just wish there was more than the three songs that cycle through.
 | Added on: March 20, 2012
I only got a few levels into the game and then gave up. The outlines of objects are supposed to show you what you need to click on, but they don't do much to indicate what you're actually looking for. The game will also ask you to find flecks of dirt or streaks of mud, and they're nearly impossible to see. You might either be looking at a streak of mud, or it could also be a shadow of a tree... who knows? The explanation and help part tells you how to do the brainless stuff (like, click the hint button if you need a hint) but then does little to explain stuff that actually needs an explanation (like what exactly you're supposed to be linking in the analysis part.) I wasted most of my hints on stuff that made me say "hmm, I wonder what that thin, squiggly line is supposed to be the shadow for?" or "what tenuous relationship should I infer from all this pointless crud I've gathered?" No thanks. There are better games I'd rather play.
 | Added on: March 26, 2012
I used my free game to get this, thinking it would be as good as the hound of the baskervilles game. It isn't, but that may be due more to the excellence of the baskervilles. The music grabbed me first, with an amazing violinist and piano. I wished that there were more than the three songs that kept cycling though, and I eventually turned the sound off as I do in most games. The fact that I left it on at all is a testament to how good it was. I was enchanted by the idea of an adventure mode, but wished that there had been an option to play it at an easy level. The harder puzzles are indeed hard, and I used up my three skips before reaching the end of the game. I think I had one puzzle left, but I couldn't get it, so I had to start over playing the linear way in easy mode, which left me discouraged because I was doing the same things over again. I stopped playing, even though I was excited to do all the deducing and analysis at the end. I really loved the idea that we had to put all the clues we had found together, instead of just having a little cinematic scene that explains everything before the credits roll. I assume it would have been like another puzzle. I tried using the microscope, and that worked ok, but I was unable to figure out how to use the burner, and the instructions on both of those are very thin. In fact, all of the instructions for all the puzzles were badly worded and not clear enough, and I had to figure out the unfamiliar ones through trial and error. I can't say how the analysis would have worked at the end, and the brief instructions I received at the beginning did not make any sense whatsoever. I imagined that I would just have to play with it to figure out how it worked. From what I could see, it looked like a visual logic puzzle, kind of like sudoku, where you plug things in or eliminate them based on what is around them. I assumed that if done correctly, there would be something like an "old maid" left over, and that would lead you to the correct suspect. All these assumptions may be wrong though, and I won't know until I forget enough of it to play it again in the easy mode (I prefer a challenge, even if I'm not smart enough, that's better than things being too easy). Right now I'm just too grumpy to do it all over again. I'm pretty sure I was almost at the end. One last thing, it was really hard to find the hidden objects like smears of dirt, footprints, and the like, but if you moused over the shadow, it would tell you what you were looking for, and I always had enough hints if I got really stuck. After the first few screens, it became easy to predict where I would find things and what to look for which helped. So in summary, the ideas could have been really good, but clearer explanations and instructions on the unfamiliar aspects of the game would have made it better.
 | Added on: April 7, 2012
Why would you put out a game that is impossible to play with strategy when you cannot see in the dark areas. Very poorly created. I'm very disappointed in the fact that the hint button did not help like nornal hint buttons. When I got stuck I had to quit because I had no help from the hint button
 | Added on: March 20, 2012
I am frustrated that they have released this without checking that it actually works. Even if you got it on an hours trial you would see that it didn't work. On the first 'HO' round the pop-up box wouldn't shut down so you couldn't continue the game, I tried in all three modes to see if it made any difference (it didn't) I am so annoyed as I have played the others in the series and really enjoyed them so was looking forward to this one (thank goodness I didn't buy it commercially (from a shop), I can't really give a proper appraisal as I could only really play about five minutes of the game. I am as I say very annoyed.

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