phatkhat | Added on: April 4, 2012
When Myst came out in the early 90s, it was a runaway bestseller, and stayed the top selling game until it was deposed by the Sims in 2002. RealMyst was released in 2000, and went beyond the "slideshow" effect of the original to a realtime 360 3D environment. This game is 12 years old, but if you have never played it, and you like adventure games, you are in for a real treat. The environment is ever changing, and you can roam freely, chasing butterflies or whatever you wish. For sheer beauty, it is breathtaking. The music is also excellent, and adds to the atmosphere. The voice acting is also very well done. But you will not be interacting with characters, nor will you collect inventory, nor can you die (until the very end, and only if you are very witless). This is strictly a game of wits and thinking-outside-the-box. If you suffer from motion sickness in 360 games, though, this will NOT be your cup of tea. It takes some time to learn to control your movement, and there will be some breathtaking spins along the way! Slowing down the mouse response will help, but you will have to get the feel of it. (The non-360 version of Myst is also available online, along with some of the sequels.) I'm truly glad to see some of the old classic adventures offered on casual sites. I've been an adventure gamer since the old LucasArts games and Zork, but for new players who have learned to enjoy adventure through the HOPAs, this will be a new experience. The puzzles in the Myst series are diabolical, though usually logical, and there are no ingame hints, though their are solutions to puzzles when you look for them. There are several hint sites online, and if you search for "myst hints" you will find them. You will probably need them, though you may do a few headslaps when you peek, LOL. This is a very long game - don't expect to be done in a few hours, even if you use hints. You will definitely get your money's worth. You will also probably find yourself totally immersed in the worlds of Myst. Replay value is good, if you let a bit of time go by before replaying. I will also say that it is a kid friendly game if the kids are fairly mature. There are some kind of disturbing elements here and there, though nothing graphic nor gory. Definitely give this one a try!
Tayotae | Added on: April 26, 2012
Either I am just to old and to dumb, because I did not do anything be wander around, move some levels, look at some novels, walk down halls, look at the stars and sea, go up and down stairs and become terribly bored. No instructions, not even a clue. I ask you what am I to do? A waste of time in my opinion. The 3D was ok.
mystic0623 | Added on: April 9, 2012
The game was too hard to control and that took away from the joy of it. If this is 3D games then I guess I would pass on the experience.
stephenisakeeper | Added on: April 4, 2012
If you played the orginal Myst nothing has really changed except a bonus. However if you never have played any of the serious and you like puzzle games I recommend it. It does make you think but its not to hard either. There might be a few that might get stuck on it. But if you take a step back and think and don't get frustrated it is not hard to figure out. The story in all is very unique.
Or_Ducatisti | Added on: April 4, 2012
I loved the original Myst game, it held my interest with equal parts reward and frustration for months way back in the early 1990's. Needless to say, I was excited to see RealMyst on Gamehouse, until I realized it was the same game that was sold 12 years ago! RealMyst was supposed to be an update for the original, but ended up being just a RealBad copy with awkward controls and graphics that were too much for most of the desktop computers of the day. Although it does play better on my laptop than it did on my old desktop in 2000, it's still a poor mimic of the original, and the free movement ends up making even the stoutest FPS-seasoned player a bit seasick, mainly due to the user's inability to zoom out at all. The view is like you're walking with your face a few inches from every wall or tree you're near, and with no way to step back without actually removing yourself from the area. This really was the very start of games that used 3-D rendering, and we've certainly learned much in the intervening years. The only thing this game is good for is a short-sighted trip down memory lane, but in reality, your time would be better spent dusting off those old disks and re-playing the original Myst.
RokNRolMom | Added on: April 7, 2012
I remember when Myst was the first virtual reality game. It was challenging and really hard for me to play. It is no fun when there are no instructions on how to play this new version of Myst. I don't remember enough about the game from 20 years ago to play this one now. It would be a waste of my money. I'm sorry for the developers who spent so much time on the graphics. You won't get a cut of MY money. Very sorry.