Ball Buster CollectionBall Buster Collection
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20 reviews
 
Reviews of Ball Buster Collection
PlayerPal | Added on: March 26, 2012
 
Lots of levels to enjoy busting up so I recommend reading the instructions prior to play so as to know what to expect. Power ups/downs come very fast. Was difficult to control wood paddle and you'll only get two lives.
Tayotae | Added on: April 1, 2012
 
This game has bright colors and lots of different screen to choose from. Forty in all. The power ups and not that great, just watch out for the power downs if you will. It moves fast and you only have 3 lives to win so good luck and enjoy.
jacksparrow1031 | Added on: March 26, 2012
 
I haven't seen a game like this in a couple of years. It goes back to the breakin bricks era. It is fast paced but not frustrating. I am playing another one similar to this and I get stuck on a level forever and just give up. I also like that you don't have to go back to the beginning when you lose all your lives. The graphics are very pretty too. Makes me hate to break the scenery.
Or_Ducatisti | Added on: March 28, 2012
 
Funny that after the ball breaker style of games not really being popular for years, we now have two new ones to choose from in less than a week. Both games have similar dynamics, however, Mega World Smash is the more polished of the two. Music is annoyingly tinny on Ball Buster (really, who thought this was an appropriate name for a game anyway?), and actually enjoyable on Mega World. The graphics in Buster are very nicely and elegantly drawn, where Mega World is very much like a playable cartoon. Gameplay is really where the two part ways, with Mega World coming out way ahead. Buster's paddle is a bit sluggish when played wide-screen, and even with regular screen size still doesn't feel like the paddle is exactly mimicking the mouse action. The power ups in Mega World have green bases for the "good" powerups, and red for the "bad", making it simple to determine what to catch even in the heat of the game. Buster's powerups seem to me randomly colored, one yellow powerup can be good, where another does awful things. This would be okay in a game that allowed you time to think, but in a game like this where nearly ever decision you make is split-second, it is no fun. Ricochet is still the gold standard by which these types of games are measured, and Mega World brings something new to the table (bosses to defeat, among other things) that makes it worthy of comparing to the master. Buster is just another almost-ran in a long line of copycats.
artor45 | Added on: April 20, 2012
 
Good game to play, its is very fair on giving you a life when you loose one. 1000 levels is a long way to go.
koolkaak | Added on: March 30, 2012
 
This is a fun game to play and has a ton of worlds but you have to play them in order if you pick an individual game after one game it goes back to the home screen, I have played to level 169 and this level apparently cannot be completed there are walls that sit above the game floor that can't be touched by weapons, giant balls, anything so although I've played this level multiple times I still haven't finished it and now I can't go on to the next level.
Peace | Added on: March 30, 2012
 
I am so sorry to say I bought this game without playing enough of the trial but I was just so tired of looking for a new game to get. The game I wanted of course they have up to buy then the game isnt there.One of the newest time management games. Biggest problem is that the game has a paddle and a cursor on the screen at the same time this is really annoying and destracting. Then it keeps ending the levels with lots of stuff still on the screen. If I had played the one hour demo completely I would definitely not have bought this. Play the whole demo before you buy.