CELT | Added on: January 3, 2012
I was looking forward to playing this game but I found some major issues with it that made me quit after failing to play the 4th level. This game has NO text instructions, relying instead on symbols and pictures to instruct and label control buttons. Maybe this is ok for some but I admit to being symbol challenged in this symbol overloaded world and prefer my directions in text and my controls clearly labeled in English. Also, the timer is immediately running when each level starts allowing no "set-up" time to configure pathways for sheep. I also found the method of setting the arrowed pathways clumsy and slow, requiring a circular motion of the mouse after clicking in order to change the direction of the arrow - imprecise and awkward. I never considered myself poor with a mouse until I played this game but by the fourth puzzle I was unable to set up the course in the given time before running out of time and if you try to set up as you go along, the sheep run too fast and arrive at unfinished squares in time to drop out of the puzzle, ending the level if the time doesn't run out first. After several replays attempting to find a better way to play I gave up, not willing to get frustrated any longer. The CONCEPT of the game was good and not hard and I could see the solutions easily but the mechanical issues of executing made it impossible for me to play and enjoy. I suggest the developer should make changes to the game that allow you to set up your arrows along the course 1st before the timer starts (like in Garden Defence) and that the method of setting arrow direction be altered by say using a right click on the mouse to set direction which would be quicker and less motion dependent. Also I really think that on mouse-over, the buttons should be text labeled and directions should be given in text as well. This was overall a disappointing rendering of a puzzle game (of which there are too few offered on GameHouse in the first place). Perhaps with tweaking this game could be improved enough to actually PLAY! I gave it one star because I couldn't give it NO stars!