elaineorni's Posts

On Thu Jul 28 10:13:15 PDT 2011, elaineorni said:

HI, I cannot figure out how to solve the mini-games in general. The one that really bothers me the most is the "Roman Gods" game. I figured out how to move the pieces around, but how on earth am I supposed to know what the symbols mean and what order they go in and/or what "gods" they represent?

There was another mini-game that I had to give up on also. Am I missing something about where to get ideas for solving these puzzles? Help if you can, please.

On Thu Sep 09 20:44:31 PDT 2010, elaineorni said:

I have gone to all the locations I can. However, now I'm stuck with SIX places where I have no idea how to get the "answers" to proceed. One is the computer; one is the bar in the gazebo that has 3 rows of numbers; one is the pink door where I have no idea what "design" I'm supposed to come up with; one is the stars, and then there's the sphinx and the colored door (secret to the power question, no doubt). Does this game manufacturer need to go back and redo parts of this game? I can't go forward, though I've completed a lot, and now must quit because I have no clues of how to move forward and "hint" is useless. It keeps telling me that I don't have the information I need to proceed! Many of the comments here are similar to mine. A useless game if you can't figure out any way at all to go forward!

On Thu Aug 05 18:40:37 PDT 2010, elaineorni said:

None of the answers or posts below mention the problem I am having. Right, the "hint" where I am is useless! I'm in the cellar at the chest (with the monk on the right), but no matter what few combinations of the "locks" on the front of the chest that I try, the chest WILL NOT open. I can get the red lights on the left "lock," the blue lights on the right "lock" but I cannot find a combination that opens the chest. Help, please. The "hint" simply says to find a combination of the lights. Can't do it! Thanks if you can help.

On Thu Aug 05 18:31:21 PDT 2010, elaineorni said:

Hi. I went through the entire walkthrough at Gamezebo, but the problem I've encountered isn't even mentioned or shown there! I'm in the cellar at the chest and there are three "locks" to put into some combination to unlock the chest. No matter what I try, the chest will not open. There aren't many choices of ways to arrange the locks, and I can get the red lights on the left lock and blue lights on the right lock, but still, the chest doesn't open. Can you help, please? Thanks.

On Wed Jul 28 11:54:25 PDT 2010, elaineorni said:

Hi. I have gotten to day 78, but cannot see how you get from the top section to the bottom section to break open the boxes there. No matter what I have tried, and even with the gold ball, I don't understand how to break into that bottom section.
Can you help me?

On Tue Jul 06 16:29:19 PDT 2010, elaineorni said:

I bought this game and played part of it (about 2/3 of it) without trouble. Then yesterday when I tried to open it, it acted like it was going to open, but instead just "disappeared" and put me back at my desktop. I then redownloaded the game, with no better result. I tried changing the screen resolution, but again, no result.
So how do I get this game to show up so I can finish it?

On Sun Jun 06 10:58:06 PDT 2010, elaineorni said:

To Arlenemae: you saved my game! I saw the Utube and knew exactly what I had done wrong (start with the numbers from the bottom of the Mayan door and not the top). THANKS a million. After that, the rest was a piece of cake!

On Sun Jun 06 10:55:05 PDT 2010, elaineorni said:

To try to answer two questions here: At the Mayan door, once you've punched in the numbers (and they go from zero at the top middle, to 1-2-3, etc. to the left and right of that and down, then the needle in the middle moves. When you move the needle to the W(est), then the other directions, those boxes near the needle open up, and you put the Mayan blocks in them. When finished, the labyrinth opens up. There is a little "map" of the labyrinth on the bottom left that helps you to know where you can go (up, left, right), and you expand the "map" as you move around. In most of the "rooms" you collect a symbol and put it in your "inventory." You finish the labyrinth, and the rest is pretty clear, as I recall. Hope this helps.

On Sun Jun 06 10:50:38 PDT 2010, elaineorni said:

niney1998 wrote: I'm stuck in the labrynth,can't get out of there I need some help thanks

On Mon May 10 19:37:07 PDT 2010, elaineorni said:

Thank you to Merriellen for letting me know that the letters represented compass directions. However, my "thingy" in the middle of the door does not move, no matter how I try to do it. I do that after I've entered the numbers, but it won't move. I first press the large stone at the top of the door for zero, then a positive number 3 on the right, negative 2 on the left, positive 4 on the right, etc. When I'm done, nothing in the middle or anywhere on the door moves. Can you explain that or how to get around that?

On Fri Feb 19 20:14:13 PST 2010, elaineorni said:

[color=#251e7e]"Premium Edition"? How about "Rip-off Edition?" I bought into the Mortimer bait and bought the game for $20. It was good, but too short. Then I get the "Strategy Guide." Duh. I already played the first Mortimer game through, so I would hardly need that.
Then I tried the new Jewel Quest (I loved the first one). Only 30 minutes of free play, not 60, then all the shard games were rated as "Easy" so I can't judge the level of the game. Third, I'm done already with the "premium" edition stuf. The free "extras" are worthless and the games aren't worth more than the coupon games that I get with my regular subscription.

So basically the "Premium Edition" is only a way to get regular customers to pay out for a game that they should be allowed to get with their credits/coupons. I hope GameHouse gets out of this racket.[/color]

On Fri Feb 19 20:00:50 PST 2010, elaineorni said:

mona_thelisa wrote: sorry but i disagree with you it's the developers perogative to name it whatever they wont i for one will not waste 20.00 on garbage.
jmo
mona