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Genres
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Mobile Games
Posted on Tue Jan 03 09:41:28 PST 2012
Posted on Tue Jan 03 14:48:20 PST 2012
Posted on Tue Jan 03 15:48:31 PST 2012
wbeal wrote: Hi everyone,
This is very good feedback and I thank you for taking time to relay it.
I have encouraged some reviewers to resubmit their reviews and offer more detail about why they liked or disliked a game. Ultimately, though, I'm obliged to publish a review so long as it meets the minimum character count and it does not speak only to technical issues such as "This game wouldn't open for me..." etc.
And I'll gladly take up the question of raising the minimum character count. Oddly enough we receive complaints from time to time about the minimum character count already in place for game reviews!
granny59da: I look forward to receiving your first game review!![]()
Thank you,
Bill
Posted on Tue Jan 03 15:53:29 PST 2012
Posted on Tue Jan 03 16:52:08 PST 2012
Poppa wrote: I have on occasion submitted detailed reviews to games. However I never read reviews. To me what's the point. When a game comes out, I do the trial hour and form my own opinion as to wether it is purchase worthy.
1000 people could all say it's the best game ever but if I don't like it no one else will influence me to buy it. I have never given a review at GH.
Posted on Tue Jan 03 19:01:25 PST 2012
wbeal wrote: . . .
I'm very interested in what our customers like or dislike about our Ratings and Reviews program and I encourage further discussion on the topic.
Thanks,
Bill
Posted on Tue Jan 03 19:47:08 PST 2012
Posted on Tue Jan 03 19:54:50 PST 2012
wbeal wrote: Hi everyone,
. . .
And I'll gladly take up the question of raising the minimum character count. Oddly enough we receive complaints from time to time about the minimum character count already in place for game reviews!
. . .
Bill
Posted on Tue Jan 03 21:06:59 PST 2012
Posted on Wed Jan 04 12:10:57 PST 2012
wbeal wrote: . . .
Now I'll quote part of yusef's reply to Poppa: "I found the 'real' reviews helpful because they at least gave me an idea what the game was about (spoken by real people, although I realize the developers get their word in there too), giving me some kind of feel whether I might like it."
(Note that I have emboldened a phrase that is particularly important to us.)
. . .
Bill
Posted on Wed Jan 04 20:12:30 PST 2012
Posted on Thu Jan 05 19:47:57 PST 2012
Posted on Thu Jan 05 19:52:54 PST 2012
Posted on Fri Jan 06 20:47:32 PST 2012
Posted on Tue Jan 10 15:47:37 PST 2012
cjvp wrote: You guys are missing the point. These are games. There is only so much to say even in the best of reviews and then what? We're not talking Shakespeare here. Once a couple of half decent reviews are posted, there is only so much to add. How many times do you really want to read the HO's were too easy to find ? Or the lead character was funny? BUT what is just as important is HOW MANY PEOPLE LIKE IT OR HATE IT.
If there are only 2 reviews that say a game is great, even if they are specific in describing the game, thatâÃÂÃÂs still not as convincing as 35 positive reviews even if some of them just say "the game was fantastic"
Maybe you could try something like the apple app reviews where you can leave a comment or just a rating of 1 - 5 stars. Sometimes you just want to give a vote of support (or a thumbs down) to the developer to encourage further games of a particular kind and give gamehouse some feedback
Posted on Tue Jan 10 17:45:44 PST 2012
Posted on Fri Jan 13 14:03:17 PST 2012
Posted on Fri Jan 13 17:45:02 PST 2012
cjvp wrote: @yousef
And so?? As usual you totally missed the point... Would be happy to use a star rating system instead of comments but didn't think I could convey it telepathically. And heaven knows you have to spell things out for some on this forum... so first you complain reviews are too short and now too long?
Posted on Fri Jan 13 20:03:26 PST 2012
Posted on Thu Jan 19 17:39:47 PST 2012
9 of Spades
That is all.
Posted on Mon Jan 02 23:32:02 PST 2012