Severe Incident - Cargo Flight 821
System Requirements
  • System Requirements
  • Windows 7 / Windows 8 / Windows 10
  • 2.0 GHz Pentium 4 or equivalent
  • 1024 MB Ram
  • Uninstall instructions
Award Value: 1 Stamp
Release Date: 

Severe Incident - Cargo Flight 821 

Find your way off an uncharted planet in Severe Incident - Cargo Flight 821, an intriguing sci-fi adventure.

A routine cargo shipment crosses paths with a meteor field and meets near destruction. Total disaster looms as cargo flight 821 crashes onto an uncharted and mysterious planet with only you and your helpful robot aboard. A quick search of the surroundings shows that inhabitants have been on this planet before, but there is no sign of them. Where have they gone and how will you find your way off this rock?

Find out as you struggle to make sense of this unnerving predicament. Explore the terrain of the alien world to search for answers and helpful objects. Enjoy the company of Oscar the robot as you strive to solve puzzles, outsmart dangerous creatures, and overcome many other perils. There is much more to this unlikely turn of events that is certain to keep you engaged.

See for yourself when you try the free trial version or download the full-unlimited version of Severe Incident - Cargo Flight 821 today!

  • Find your way off a strange planet in this Hidden Object game.
  • Explore the terrain of the alien world to search for answers and helpful objects.
  • Enjoy the company of Oscar the robot as you strive to solve puzzles.
  • Outsmart dangerous creatures and overcome many other perils.
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Reviews of Severe Incident - Cargo Flight 821
 | Added on: January 2, 2013
I think of this as an adventure/hidden object game. I liked the feel of authenticity. If you really crashed on an unknown planet, you would have to learn your way around and go back and forth many times until you discovered everything and/or worked out what you needed. I'll admit it would have been nice if the map would let you go directly to a spot, so long as you had been there before. But it really didn't bother me until toward the very end when you actually had to go all the way in one direction and then all the way back in the other direction several times. You really had to pay attention to little glints of light or you would miss things you needed to pick up for later use. I missed a small metal bar, and I had to go back to each scene and closely examine everything in order to find it. The hint is really of no use unless you are in a hidden object scene. The scenes are well drawn and very colorful, which I enjoyed. All these games in muted dark colors get old. The graphics were very clear, which helped a great deal in cluttered HO scenes. This game exercised your brain in that a certain amount of reasoning was needed to figure out what to do next. I was a bit stumped on where to get the three toxins, but after searching around, the were practically right in your face once you hit the correct scene. I can understand the reviewers who criticized the amount of back and forth, but in this case I think it was realistic and justified. There was no spoken dialogue except for the robot, and his voice grated on my nerves. But all in all, I think this was a fine game--not the norm, certainly, but interesting to play. Once you got to know the different paths, you could move through the scenes quite quickly. I thought the game was actually a little short (under 2 hours). For me, it was well worth it.
 | Added on: November 28, 2012
thank goodness for the walkthrough. this game is very challenging. i found the going back and forth just too much. i did like that the map was there, but it would have been so much better if you could have clicked on a location and been taken there from the map. i loved the music and sound effects. i also found that a lot of the items in the HO scenes were difficult to make out-the graphics jst weren't sharp enough, or they were too small. i had to go to the walkthrough several times when i got stuck. i think the hint button could have been used to guide you instead of having to go to the walkthrough. even tho i have some issues with this game, it was interesting.
 | Added on: November 25, 2012
In this game you are stranded on a planet with dinosaurs and need to find a way to leave. There is a lot of back and forth while playing this game, which some people may not like, but that didn't bother me. I wasn't sure I was going to like this game at first, but once I had the robot together and left the crashed spaceship I really got into playing it. My only complaint is that the HO scenes can be a little fuzzy, which made it hard for me to find objects now and then. It wasn't that bad, though, and I'm going to play it a second time. Reel Ten also has a walkthrough, which I looked at a couple of times when I was completely stuck, and it was very helpful.
 | Added on: November 28, 2012
The colors really played havoc on my eyes. The hidden objects were hard to find. It didn't give you an option at the beginning to play hard or casual. I had high hopes for this game. I didn't finish it. I just couldn't. I wont be recommending this game at all.
 | Added on: December 10, 2012
Graphics: okay but too colorful for my taste Music: nothing special Story: not much, only 1 thing: get out of the planet, not much interaction, only once with a person... and SPOILER: didn't even help that person get out of the planet, i mean what a lesson: be selfish o.O Gameplay: well kind of challenging since the hint doesn't tell you where to go, only if there is something can be collected/interacted at that scene. Won't be so bad if it's not WAY too back and forth, 1 of the worst I've ever played. Imagine go 20+ scenes to collect something and back, and not just once, but several times. Map doesn't help much either, only for HO scenes. Also, on the task of using screwdriver on the elevator, I had to click with the handle instead of the tip like every sensible person would do. I even thought that I did something wrong or it's a glitch, geez. Kinda lengthy play time... but half of it is for going back and forth. In conclusion, skip this to spare yourself frustration. Well, I finished this b/c I rarely leave any games unfinished, still I kinda regret wasting time on it.
 | Added on: November 26, 2012
I really enjoyed this game looking forward to more.
 | Added on: December 6, 2012
I was attracted to the story line, but that was about all it had going for it. The colors are garish and distracting. the back and forth nature of the game was frustrating and boring. The lack of hints and the one-thing-at-a-time approach left me irritated. I chose 'somewhat relaxing since there was not a spot for irritating. It was slowpaced as well. i slogged through it. I didn't finish (the first of these game I have ever not finished). And I would not reccommend it to anyone. A real disappointment.
 | Added on: November 26, 2012
The graphics are pretty good in the game, but they sure don't make up for all the back and forth you have to go through. I finished the game, but would NEVER play it again.
 | Added on: January 10, 2013
I like this game because you don't have too many things to remember. One task get out of the planet clear and direct instructions. It was fun.
 | Added on: November 26, 2012
This game started out well. Nice HOG not to difficult. I was really enjoying it. Then the writers decided to make the game longer by making you go from one end of the map to the other over and over and over again. So basically you spend most of your time flipping thru scenes. It would have been better if the map actually allowed you to use it to get to your destinations. This game got to repetitive. It started out great but then definitely lost it's flow and became tedious.
 | Added on: December 10, 2012
The style - colour palette and sounds - of this game takes me back to the 1990s. This is not necessarily a bad thing - gameplay was more ingenious then because of the limitations of the hardware. I thought the hidden object scenes were good and most of the puzzles made logical sense in context. I have not often thought this about a game. This could have been an excellent adventure if it were not for the relentless going back and forth from place to place to find things. When you do something at one end of the map it tends to trigger an event at the other end and so on. I suspect that if it were not for the constant travel this game would actually be quite short. As it turned out I was a little relieved to finish it.
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