Summer | Added on: July 22, 2009
Overall fairly good game, draws you into the interesting plot. Suffers from sometimes vague directions, you're left wondering just what to do although items you can interact with are labeled. The trick is figuring out how to interact with them. The mini games can be very frustrating and cannot be skipped. But they all have some sort of trick to them and when you catch on to that angle, you can complete them. Objects can be cleverly hidden, but the only time you get true hidden object screens is to earn clues for the main storyline- and those are timed. Another detraction is it was difficult to keep the suspension of disbelief going when she blithely broke into the police captain's office, (twice, in broad daylight) or helps herself to things from various locations without consequence, and other questionably legal actions. Its clearly teaching "the ends justify the means". It always seemed just a bit too convenient to be believable. Even though she claimed she was no electrician, if you did one puzzle she could rewire alarms and security cameras without missing a beat. The most glaring problem is how it ends up- it just suddenly ends in two cartoon panels, almost as if when they got to what should have been climax and ending scenes, they ran out of budget or time and just ended it up in two sentences, leaving the player feeling extremely unsatisfied and ripped off. The plot details weren't clearly explained or spelled out, you just have to make your own conclusions. Even the picture you collected throughout the whole game (which is odd itself) never displays when finished. Nonetheless the story can be fun when its all going well.