Campfire Legends 3 - The Last Act Platinum Edition
System Requirements
 
  • System Requirements
  • Windows XP / Windows 7 / Windows 8 / Windows 10
  • 1.7 GHz Pentium 4 or equivalent
  • 512 MB Ram
  •  
  • Uninstall instructions
 
Award Value: 3 Stamps
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Campfire Legends 3 - The Last Act Platinum Edition 

Past and present merge into one final terrifying chapter in Campfire Legends - The Last Act Deluxe. Reggie and Ashley are on their way to surprise the campfire girls when an accident strands them deep in the middle of nowhere. As Reggie wakes up from the blackout, she realizes Ashley is gone and the only sign of life is a small light emanating from a mysterious mansion.

  • join the campfire girls for one final hidden object nightmare
  • help Reggie find her friend amid a mysterious mansion and its chilling surroundings
  • discover the ominous secrets that connect her past with this horrifying present
  • enjoy an additional Stillwater play mode, a comprehensive strategy guide, a chilling screensaver, creepy concept art, and more
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Reviews of Campfire Legends 3 - The Last Act Platinum Edition
 | Added on: January 18, 2016
 
The Campfire Legends series comes to a close with The Final Act, which came years after the first two titles in the series, explaining the slightly strange way it opens. Much like the last in the series, The Last Act picks up exactly where the last one left off, with Maggie gazing at her friends with sinister intent. When players take control of the game they're put in charge of Reggie, who hasn't gotten over the way her sister Lisa disappeared fifteen years earlier. So naturally she's a little on edge when driving past the mansion where everything went down - then a ghost appears in her path, causing her to crash the car! It's time for another long night at the Stillwater Sanitorium, with this one hopefully wrapping up all the loose ends! Now, for the hidden object criteria! Criteria 1: To what degree do the puzzle screens look like a thrift store vomited on my monitor? Not in the least! Again, the developers have done a great job in dressing the various hidden object screens to look like naturally dilapidated rooms. From a crashed car, to a crumbling study, to an underground lab, all the way to Maggie's cabin, everything is perfectly grounded and realistically cluttered. In an especially nice note, the developers take the players on a journey back through familiar locations from the first two games. Some locations are more successful than others - while the mansion screens are beautiful, it doesn't look like the same location as in Babysitter - I was amazed at how well the revisited cabin from 'The Hookman' turned out. It really did feel like coming back to an old haunt. Criteria 2: Are the searches justified by the premise/story? Once again, the superb hidden object design really sells the experience, with the players only ever having to look for specific items to solve specific problems. This is the last Campfire Legends game, so it's important to appreciate this triumph of design while it lasts. Unfortunately, the developers made a huge blunder in the post-game mode - instead of another Haken's Journal mode which lets players try their had at grabbing a variety of items in the HOG locations, The Last Act offers 'Project Stillwater', a disaster of a 'spot the differences' game. It's bad enough that they included this instead of a traditional HOG bonus mode, the fact that the screens are pitch black and lit by a flashlight, forcing players to look for differences in just a twentieth of the screen at a time is inexcusable. Criteria 3: How well do the various puzzles and object searches meld together to form a coherent whole? It's another great showing from the Campfire Legends people - the puzzles are, despite the inclusion of a sliding block abomination, a lot of fun, and fit the location and theme quite well. The story is also well up to series standards, with only one strange error on the part of the developers. Even though anyone playing the game should know that Maggie is the villain, since that was the whole point of the last game, the game is oddly coy about revealing her as such. Early in the game Reggie finds Lisa's captivity journal, and in it the babysitter bizarrely refers to her captor as 'it', rather than 'her' or 'Maggie'. The whole thing is structured to protect a reveal that isn't anything close to a secret. Even someone who hasn't played the previous games would immediately know Maggie is the villain, especially since the first thing she does in the game is give the other girls at the campfire mugs of obviously drugged hot chocolate. It's a strange conceit that hampers the story a little, since it spends a good amount of its running time building to a fait accomplit - nevertheless, it's a solid tale of terror and the brave young woman who alternately flees from and stands up to it. Even the still-terrible firefly-based hint system has been tweaked to be slightly less awful! Now instead of spending beetles to skip puzzles, a skip bar gradually fills, just like in every other HOG! Also, when Reggie runs out of fireflies, an extra one will gradually regenerate in her inventory to help the hopeless. The hint regeneration time is absurdly long, though, more than twice as long as the 'skip puzzle bar' charge-up, once again making me question why the developers hated casual players so intensely. While The Last Act doesn't function as a satisfying conclusion for the entire series - we're left with plenty of questions from The Hookman - when looked as a continuation of The Babysitter, it's a great resolution. The Babysitter had quite a nasty cliffhanger, and even though I had to wait years for this game to follow up on it, I wasn't disappointed. Whatever problems it may have as a game - hint system, bad bonus material - The Last Act is a great capper for the best trilogy in hidden object gaming.
 | Added on: August 15, 2015
 
I really liked the game and the storyline but the only bad thing about it is you have to find pieces of mostly everything you need which was really annoying. Otherwise it was really fun with a great twist. Definitely worth buying.
 | Added on: October 24, 2011
 
I loved the first two Campfire Legends games. They had that spine-tingling, edge of your seat feel to them. Not so with this one - I felt like I was stuck in a B Grade movie. There was a lot of senseless running around looking for items that didn't really add to the story at all. Some of the HO's were so tiny as to be almost invisible. That takes the fun out of the game for me. I totally lost interest early on and uninstalled. Don't waste your money on this one!
 | Added on: February 6, 2012
 
... In fact, I gave it one extra just because the rest of the games were good. However, I waited *months* for this game, only to end up disappointed. It was too fast, I couldn't grab the items I wanted when I saw them, and the story was so annoying! Not only was is obvious who the "bad guy" was from the first game (I so wanted to be wrong - I kept telling myself it couldn't be that obvious), I had trouble understanding the mechanics of the missing/dead sister arrangement. She's been missing, and presumably hasn't been found, yet they know she's dead? Not only that, they know she died in the same forest they're visiting? How?! Plus, none of the games really explained how the first fit into the series - it was the best game, and the second game had huge continuity errors that made it impossible for it to have happened in the storyline. I just felt so disappointed in this game.
 | Added on: November 29, 2012
 
Not sure why others didn't like this game or understand it. If you played the other 2 games you understand it fine! I will say at the end of the game when your figuring out the grave in the cemetery you hear the voices of her friends yelling for help. That gets annoying fast! LOL. It's constant until you pretty much rescue them. Good ending to the story...makes a lot of sense. I was never confused at all. If you pay attention to the story instead of just clicking through the dialog you get it. Anyways much enjoyed it.
 | Added on: October 24, 2011
 
Like others, I was looking forward to a good Halloween sequel of CL, but this one failed to deliver, even though it had some "yipes!" moments in it, and started out well. This is an iHOG with rather rigid gameplay in that you don't just wander about picking up objects; you are given a specific list triggered by arriving at certain scenes. Unfortunately this grocery list approach dampened the suspense and eeriness because it turned into a tiresome hunt for tiny objects in dimly lit rooms. Therefore I used up a lot of firefly hints just because I was tired of looking for stuff. Gameplay was stilted and didn't flow smoothly as a result. The graphics and cutscenes were well done, voice-overs were good, music was perfectly creepy, the atmosphere was haunted-house-lunatic ideal, but it needed non-linear gameplay and bigger objects. There were no HO scenes, items were scattered everywhere, and I mean everywhere. Puzzles were plentiful, and probably its best feature. Some were challenging. The story goes that another campfire tale is being told: two girls crash their car(!) avoiding a ghostly figure and end up in an abandoned house. It just happens that one of the girl's sister was murdered there and she begins to find pages of the dead sister's diary to piece together what happened.. Of course the two girls get separated and the game is on to unravel the mystery of the murdered sister and reunite the two stranded girls. I won't spoil it for you, but the story gets complicated from there. The game is rather short at 3.5-4 hours. The PE includes a SG, a wallpaper, one page of concept art, and Project Stillwater, which is a find-the-15-differences-in-the-dark-in-five-minutes of each notable game scene. I found it to be aggravating and gave up after three scenes. I think the best Campfire Legends game is still the first one, and the sequels disappoint. I recommend the SE only. 3.5 stars
 | Added on: November 10, 2011
 
I really loved this game, as I do all the campfire legends. It is not to easy as many of the hide and seek games, it is quite hard. And a bit scary sometimes.
 | Added on: October 20, 2011
 
I was disappointed in this game. It felt like it had been rushed, especially at the beginning.. when words were misspelled, missing and the like. Seems like a non-english speaker put the sentences together. I also hate the way the hint button works. having to find all them bugs to get a hint.. and sometimes finding them is like trying to find items in the game, nearly impossible.
 | Added on: October 28, 2011
 
I was disappointed in the game. I tried the first two in this series and was disappointed in them as well.
 | Added on: October 20, 2011
 
Since I've played the first two games in this series I've been waiting for this third and last one. I must say, it meets my expectations being scary. It is! I stopped playing it late at night, because with the silence around me the scary happenings inbetween searches made me jump out of my chair! The graphics are clear, the additional music fits the atmosphere. Don't expect the searches to be easy. You really have to look closely before you see or recognize what you need in the midst of all that junk. Personally, I could have done with a bit less of that, but I guess it's part of this series. I've spent a lot of time finding everything in the second game. Man, I even remember getting desperate at some point, cause my hints were used up and the things I needed seemed to be nowhere. Well, it's kind of the same in this last game, so be prepared for some serious searching and don't use the limited number of hints you have too easily, Sure, if you can't find a new one, there will be one given to you, but that takes quite some time. All in all, a very good game to play, especially around Halloween!
 | Added on: October 21, 2011
 
I liked the game. I didn't need any strategy guide---didn't realize there was one. Yes, the little fireflies are tricky to find, but when you use one, you get a good hint - and without them I may not have been able to complete the game by using them alone, when stuck. If you like hidden object searches plus a great story line, you will love this game. There is a good balance of searches and adventure (i.e. of looking for where to go and what to do next) type of gaming. Yes, there are missing words and misspellings...but you can still understand what is meant. I have played a whole lot of hidden object games, and this one is high on my list. (Now I must locate the other 2 Campfire games, and play them as well. :)
 | Added on: October 24, 2011
 
I have played the two previous games in this series, and I was definitely looking forward to this one. As usual, the graphics were great and the the storyline was very good too. However, there were some changes that I didn't appreciate. Compared to the last two games, these puzzles were very easy. They have also changed how to unlock tips and skips within the puzzles. In previous versions you had to use a certain number of fireflies, in this version,you didn't need to use a firefly at all. Skip was also available after a certain amount of time passed. The puzzles went back and forth between incredibly easy to mildly difficult. Many times it felt like the puzzles were "busy work" rather than an actual puzzle to solve. There was very little consistency in how the game was played. In some rooms you had to find everything within that particular room, in others, you had to roam around between rooms to find what you were looking for - felt like more busy work. There were also areas to zoom in that you didn't need to - nothing was there, and you weren't going to do anything there or with that area. Then ending of the storyline was rushed, and a bit corny too. Too much story and not enough to do towards the end; disappointing. This didn't hold my attention the way the other two games did. I downloaded it the first day it became available and I just finished playing it this evening. With the other two games, I sat down and played beginning to end with no break in between. The storyline is a bit scary for younger players; it's a good game for older kids and adults. If this is your first introduction to this series, you'll definitely want to play the first two games in the series. If you're familiar with this series, I think it will be a long time before you want to replay it.
 | Added on: October 19, 2011
 
This is the first of the campfire series that I played. I must admit I am hooked. This is so different than the hidden object games that I am used to playing. Its like real life. Game doesnt give you much direction you have to figure things out yourself but atleast the hints or fireflies will help you. Once you get the hang of it it is really quite fun. There are no hidden object scenes where you find a list of items or I havent came across any yet. Very challanging so I wouldnt recomend this to young children might seem a bit scary and they will loose intrest in this game very quickly. STORYLINE is where a group of kids are around a campfire telling ghost stories and two older girls are going to scare them a bit . One of the other girls sister was murdered or missing around the place where the girls are driving looking for the campsite. There a zombie looking person steps out and front of the car to make them wreck. The driver of the car comes missing and your stuck in the car trying to find a way out and what to do to look for your friend. There you will do a series of things to get out and find your way to the mansion where you do many different things before you find your friend there you find out that SPOILER ALERT. your friend has found pages of your sisters diary and you find out information.... and so on a so forth. I am not finished with this game yet I am now stuck .. THERE IS NO WALKTHROUGH for this game as of now so you are on your own when you get stuck finding yourself at the grace of others that are playing that get farther than you and will tell you how to help if they are kind. lol Look for the fireflies they are hints. Hints do not load very quickly so be very careful how you use them. Graphics are wonderful. Have fun playing . So far this game seems like it is worth the money or credit s that you will use unless you are a fun pass member like myself. Well worth downloading In my opion . Just not like alot of hidden object games are out there. If you like the normal hidden object games with lists and what not. This game may not be for you.. Cause it is not based like that so dont waste your time money or coins you will be disappointed . If you like a challange then this game is for you. I have used about 2 hours of my time so far and no where near the end of the game i dont think . Happy playing hope this helps. I didnt click replay on this game because I dont replay any games when I am done with playing a game I am ready for a new game . So very rarely do I replay .
 | Added on: October 21, 2011
 
Was quite disappointed in the length of the game. I dont think i would have purchased if i had a known how short it was. Total waste of money for Platinum Edition.
 | Added on: October 24, 2011
 
I have given this game 4 stars but I thought it was only a 3 ½ to a 4. Don’t want to discourage anyone. It was good but just could have been better. Graphics were very good. Nice atmosphere. Music and sound good but could have been more spooky. Mini-games & Puzzles were a nice mix and challenging without being impossible. Hidden Objects were well hidden. They were not truly junk-pile but like the first two games of the series they were cluttered drawers, etc. Hint System was my least favorite part of the game. Like the original games, you have to collect fireflies and there is only room for 5 at a time. One of the biggest disappointments was the fact that you are taken out of the game in order to use the walkthrough. This was a complete annoyance and one of the reasons I rated the game on the low end of 4 stars. The plot was very good and the dialogue (and diary hints) might be a bit wordy for some. However, I like dialogue so didn’t mind it. The length could have been longer for a special edition. I waited for this game because I really enjoyed the first two. It had a lot of good points like the storyline and puzzles but the awkward hint system was a real drawback for me. I wish I had waited for the “regular” edition because it was not worth the extra money. It did not adjust to my wide screen (another disappointment in a special edition game.) This game had the usual assortment of snakes, spiders and bugs usually found in creepy stories. Nothing jumped out however. No flashing lights.
 | Added on: October 31, 2011
 
I can vouch for the game providing a lot of hints. My use of them increased with the game's one path focus. You had to follow the lead or you became stuck. I can't tell you how many times I went in circles. The scenes and sounds are very well done. Puzzles went from easy to very difficult. The story was a bit of a puzzler too. I became lost in that towards the end. Guess I was having a brain fizzle. Glad it was the last act.
 | Added on: October 21, 2011
 
I enjoyed the game but it didn't seem to keep me at the edge of my seat like the others. It also seemed a little short. Not as many puzzles to solve or they were easier to solve. I did like how all the stories tied in together. I was surprised at the ending.
 | Added on: January 2, 2012
 
I loved the first campfire game that came out. The puzzles were balanced along with trying to find the items to make doors, windows etc. The second one was alright. This one drove me nuts. There were to many puzzles and not enough character interaction. The puzzles themselves seemed repetitive. When you needed to use something or turn an item on, it was gone, all the time! Every single item had to be searched for or had to be put together. One door had to have two puzzles and two items to be put together before I could open it. Parts of the game were to dark to search for things. For me, it was hard to see. The graphics and scenes were 2/5 stars. I think that the game was rushed. The story line was not thought out enough and bringing the story to a close was awkward. After all three games it would have been nice to see the story streamlined better. I am glad the game came to an end. After this one I would not play anymore.
 | Added on: October 24, 2011
 
A little disappointing compared to previous campsite games. Towards the end of the game it was almost impossible to find a firefly to replenish your hint button. The waiting process for the hint to recharge by itself was pure torture (no pun intended). Graphics were good. HO's were basically to find missing parts to some mechanism; find 10 gears, find 15 marbles, find 25 buttons, etc. I found this repetitive search to boring. Ending was terrible. Would I recommend. Yes because for the most part it was good. Just not great.
 | Added on: October 24, 2011
 
Didn't like this game at all. It was slow, boring, and waaay too clicky for my taste. Couldn't really get into it at all, even though I enjoyed the first two campfire games quite a lot. Not worth the money kids.
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