EMS01 | Added on: January 12, 2014
You know, I really, really wanted to like this game. But I just can't. I spent 2 hours on one level (8) and could not, absolutely could not, get that darn elder to give me the stone I needed to advance. I had to go to another gamesite and finally discovered that I needed to do his stuff instead of the healer's stuff first to get the darn figure to give me the last stone! I've accepted, reluctantly, that I need to hit every blasted bush, tree, shrub, etc. to get everything I need. I've accepted that I have to do the same to nearly every rock/crevice in the caves and the other areas, I've accepted that there is no way on earth to accomplish anything within a reasonable time to move to the next level, I've accepted that the game still does too much micromanaging to suit me, I've accepted that the levels go on forever and there is still no overview map of them, but I will not accept that it provides no help when I've done what it said to do and it still won't let me move on because I accomplished the goals in a different order than it thinks I should have done them! If there is a subsequent edition, I may forget about it or play totally untimed and treat it like a sandlot and make the settlements appear as I want them to be. All of which is too bad, as this game could have been really super. The graphics are incredible, especially the building details. It's neat to watch the little workers build the various buildings and see how they unfold. I do like all the various buildings that are offered. The waterworks is a really great addition to the game. I love watching the settlements grow and expand. I really wish there was a sandlot version just to see the settlements expand. (Though I am a bit confused as to how they count the workers - I guess they only count the ones not already assigned to a building.) It's also great that they have a healer now assigned to the camps. But the micromanaging the game does iis the pits.